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  1. E-Poetry Bibliography

    The E-Poetry Bibliography provides an introduction to a wide variety of digital poetries, including code, visual, animated, video, audio, interactive/game, programmatic/generative and collaborative poetry.

    Christine Wilks - 20.01.2012 - 18:31

  2. The New River (Fall 2008)

    This issue of The New River was focused on work “that merges place, history, and culture.”

    Scott Rettberg - 03.02.2012 - 13:58

  3. The Function of Digital Poetry at the Present Time

    The Function of Digital Poetry at the Present Time

    Scott Rettberg - 03.02.2012 - 14:57

  4. Concrete Poetry: An International Debate

    Among others, featuring articles by recognized e-lit scholars covering international perspectives on concrete poetry and new media in Portugal, Brasil, Sweden, and Denmark.

    Patricia Tomaszek - 03.02.2012 - 15:45

  5. Concrete Poetry as an International Movement viewed by Augusto de Campos: An Interview

    An interview along with a discussion on digital concrete poetry and its reception.

    Patricia Tomaszek - 03.02.2012 - 16:08

  6. Is There a Text on This Screen? Reading in an Era of Hypertextuality

    Is There a Text on This Screen? Reading in an Era of Hypertextuality

    Eric Dean Rasmussen - 07.02.2012 - 11:56

  7. Too Dimensional: Literary and Technical Images of Potentiality in the History of Hypertext

    Too Dimensional: Literary and Technical Images of Potentiality in the History of Hypertext

    Meri Alexandra Raita - 13.02.2012 - 19:19

  8. Digitale Medien in der Erlebnisgesellschaft. Kunst, Kultur, Utopien

    Untersucht werden die gesellschaftlichen und ästhetischen Auswirkungen kultureller Phänomene digitaler Medien. Den Schwerpunkt bilden ausführliche Fallstudien künstlerischer und kultureller Phänomene wie Newsgroups, Computergames, Weblogs, interaktive Installationen oder Online-Kunst, die jeweils in einen größeren intermedialen Zusammenhang gestellt werden.

    Patricia Tomaszek - 14.02.2012 - 23:57

  9. Rezension: Digitale Medien in der Erlebnisgesellschaft. Kunst, Kultur, Utopien

    The increasing presence of digital media forms our new understanding of community and calls for a closer examination of the culture of networks we are participating in. A central point of interest concerning our culture becomes the convergance of Arts, Entertainment, and Digital Interactive Media Technologies. These change the way we perceive arts, daily news or have an impact on how we communicate with each other. In his new book, Roberto Simanowski refers to Gerhard Schulze's socio-logical theory of the Event Society (Erlebnisgesellschaft, 1992), observing that nowadays social events ostensibly take place on the Internet. Along with discussions on the politics of the World Wide Web and its participatory values, Simanowski focuses on the significance of digital media in artistic practices. He considers interactive art as a key to the understanding of the event society. Choosing a hermeneutic approach to analyse "processing signs" in arts, Simanowski defends participatory art against Adorno's notion of distraction. The author prooves, in a number of case studies, that interactive art calls for both immersion and cognitive reflection.

    Patricia Tomaszek - 15.02.2012 - 00:09

  10. Sprachen der Lyrik: Von der Antike bis zur digitalen Poesie

    Sprachen der Lyrik: Von der Antike bis zur digitalen Poesie

    Jörgen Schäfer - 17.02.2012 - 13:03

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