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  1. Labyrinth…

    Labyrinth… is a Polish interactive hypertext novel. Textual layer of the artwork is broadly inspired by postmodern books including If on a Winter’s Night a Traveler by Italo Calvino. It is referenced in the text both by a literary (by a note hold by one of the characters) and a metatextual structure of intertwining storylines (however a-story-within-a-story concept is replaced with a looping hyperlink chain). Because of that metatextual play the format of the hypertext (which is a MS Windows application written in C#) is important and significant itself. Although GUI could be initially seen as just a side-effect of using electronic medium, it in fact constitutes the mentioned metatextual layer. The text among with references to literature contains a lot of references to GUI widgets, algorithms and cognitive schemata typical to interfaces of computer programs. It is in fact a proof-of-concept of using (currently unused in literature) poetics of application interfaces to express fictional narratives and give them new emergent value. To achieve that goal, the hypertext is intentionaly written differently compared to classical hypertextual literature of the 1980s.

    Hannah Ackermans - 11.09.2015 - 19:41

  2. Проект: Иннокентий Марпл

    Доводилось ли вам прежде читать роман-аудиоинсталляцию, роман - художественную галерею? Да чтобы еще при этом таинственная история его главного героя рождалась прямо сейчас, у вас на глазах?

    Нелинейный роман-акция "Проект Иннокентий Марпл" - редкий по чистоте образец жанра интерактивной литературы XXI века. Роман этот, говоря словами европейского классика нелинейного повествования (nonlinear narratives) Милорада Павича, есть одно из тех произведений, которые, избавившись от рабства линейности языка, открывают перед читателями возможность самим участвовать в создании определенного текста, возможность переместить процесс чтения на качественно новый уровень.

    (Source: Project Website)

    Raoul Karimow - 29.11.2017 - 02:57

  3. Осколки

    Осколки

    Raoul Karimow - 29.11.2017 - 03:12

  4. Зови меня Рабин

    Зови меня Рабин

    Raoul Karimow - 29.11.2017 - 03:14

  5. 17776 (What Football Will Look Like in the Future)

    "It's clear that the sport of football needs to change. And the $64,000 question, my friends, is simple: "how?" Something is terribly wrong. The writing's on the wall: youth participation in the sport is down, thanks in large part to their parents' concern for their health.

    In recent years, the NFL has something is terribly wrong. In response to numerous clinical studies regarding something is terribly wrong, the league has taken action — and something is terribly wrong. Oh no. Something is terribly wrong." - website

    Gesa Blume - 24.09.2019 - 03:01

  6. In Small & Large Pieces

    In Small & Large Pieces is a short poetic hypertext fiction, a gothic angle of “Through the Looking Glass” by Lewis Carroll. This work interacts with the reader through making them keep using the “return key”. This way the work keeps the reader actively focused on what is happening through the six chapters:

    Chapter 1: The Effect of Living Backwards

    Chapter 2: Injury & Breakage

    Chapter 3: Anna, Phantomwise

    Chapter 4: The Unified Parent

    Chapter 5: Scrambled Eggs

    Chapter 6: The Mirror Shattered

    All together this poetry collection contains 13 short, lyrical poems.

    Astrid Ensslin - 21.04.2021 - 13:46

  7. futureTEXT: hypertext fiction

    Jim Rosenberg speaks on hypertext fiction

    futureTEXT
    a performance of leading edge electronic writing

    Ole Kristian Sæther Skoge - 02.10.2021 - 14:39

  8. Ted the Caver

    Ted the Caver is a gothic hypertext fiction piece regarded as one of the earliest examples of 'creepypasta' or online horror legend. Published to the free Angelfire web hosting service in early 2001, it’s presented as the authentic hypertextual diary of a man called Ted and documents his exploration of a 'mystery' cave system. During publication, Ted the Caver gained broad popularity. Although this has since waned, it continues to be shared among those who discuss gothic experiences (Taylor, 2020).

    Ted the Caver has been credited with pioneering two foundational aspects of online horror fiction—the use of real-time updates and the use of hyperlinks, the latter of which gave the work "a distinctive digital quality that could not have been reproduced on paper" (Crawford, 2019).

    Works cited:

    T. R. Taylor, "Horror Memes and Digital Culture," in The Palgrave Handbook of Contemporary Gothic, C. Bloom, Ed., Cham, Switzerland: Palgrave Macmillan, 2020, pp. 985-1003.

    Tegan Pyke - 24.04.2023 - 16:01

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