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  1. Journal of Gaming and Virtual Worlds

    Journal of Gaming and Virtual Worlds

    Daniel Johannes Flaten Rosnes - 30.09.2021 - 09:07

  2. McFarland & Company

    McFarland & Company

    Daniel Johannes Flaten Rosnes - 01.10.2021 - 15:44

  3. Sony Computer Entertainment

    Sony Computer Entertainment

    Daniel Johannes Flaten Rosnes - 01.10.2021 - 15:59

  4. Reddit

    Reddit

    Malthe Stavning Erslev - 12.11.2021 - 10:45

  5. e-flux

    e-flux was started by artists in 1999. Online, e-flux.com spans numerous strains of critical discourse in art, architecture, film, and theory, and connects many of the most significant art institutions with audiences around the world.

    e-flux’s announcements deliver the latest press releases of key art exhibitions relevant to an international public. Its online archive reaches back two decades, forming a unique art historical resource on global contemporary art exhibitions, curatorial concepts, and artistic ideas. 

    e-flux produces and presents original art projects, symposia, and exhibitions that have appeared at Documenta, the Venice Biennale, and art institutions around the world, as well as at its own space in New York, which hosts frequent public lectures and a regular podcast series. 

    Jill Walker Rettberg - 26.01.2022 - 20:50

  6. Carol Publishing Group

    Carol Publishing Group

    Jill Walker Rettberg - 24.05.2022 - 21:27

  7. IEEE Annals of the History of Computing

    IEEE Annals of the History of Computing

    Jill Walker Rettberg - 15.07.2023 - 10:53

  8. DepthKit tv

    DepthKit tv

    Caitlin Fisher - 10.08.2023 - 10:39

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