Search

Search content of the knowledge base.

The search found 54 results in 0.009 seconds.

Search results

  1. _][ad][Dressed in a Skin C.ode_

    _][ad][Dressed in a Skin C.ode_ ho.][email][list.ically documents select phases of the mezangelle language system and its ][r][evolution[1995-2001]. the texts presented here act as residual traces from net.wurk practices that thrive, react N shift according 2 fluctuations in the online environment in which they ][initially][ gestated.

    (Source: Author's description)

    Publised in Beehive 5.1 (06.2002), also hosted at The Center for Digital Discourse and Culture at Virginia Tech

    Scott Rettberg - 30.05.2011 - 16:02

  2. Seedsigns for Philadelpho

    An intermedia elegy, animated in Flash created to mark the passing of Brazilian poet, Philadelpho Menezes (1960-2000). As aND explains in the piece, "I was harvesting the seeds of False Blue Indigo (Baptisia Australis) the day I received news Philadelpho had died." The work reveals a series of letters and words formed from seeds to music.

    Davin Heckman - 03.02.2012 - 11:32

  3. Clues

    Clues explores the nature of communication, knowledge, and identity through the language and postures of mystery fiction. It's a metaphysical whodunit that invites you to solve the mystery by uncovering clues linked to images throughout the work. The search becomes a game that leads you down wooded trails, back alleys, and empty hallways. Which characters should you pursue? Which objects should you investigate? To win the game, you must separate all the clues from the red herrings. Your final score determines the outcome of the text. But is the mystery really soluble? Is winning actually better than losing? Are the answers or the questions more revealing?

    (Source: 2002 State of the Arts gallery)

    Scott Rettberg - 16.06.2012 - 11:45

  4. Cultures in Webs: Working in Hypermedia with the Documentary Image

    This CD-ROM explores how hypertextual writing and image-making merge in creating projects with nonfiction materials such as photographs, video clips, audio recordings and observational notes. The work includes two hypertextual field projects, one concerning a wine harvest in Burgundy, France, and the other concerning a series of performances in Ghana. The project uses an html-based format to weave among differing modes of writing and image-presentation. The section "The Harvest" was selected for exhibition in the 2001 ELO "State Of The Arts" symposium gallery. Based on two months of participant observation working the harvest at a small vineyard in France, the project combines diaristic writing, visual notes, dialog, exposition, and other forms of writing alongside a fifty-four image sequence. The work also includes videos and slide shows. "Concealed Narratives" offers two routes, interactive paths by which users travel to a series of public events in Ghana. The work explores how cultural battles are imagined and how stories get expressed through performances, visual tropes, and metaphors.

    Scott Rettberg - 16.06.2012 - 22:15

  5. Ghost City

    Ghost City is a website that focuses on the representation of the city by the mass media. It uses the space of the web as a sculptural space, allowing viewers to interact with animated graphics to delve deeper and deeper into an imaginary city.

    Ghost City is a labyrinthine environment through which viewers can navigate, either following the linear narrative that unfolds by moving from page to page, or they can delve into the non-linear chaos of random links. Each space is made up of appropriated images and texts. The images are culled from various print media sources. The texts are either found passages from urban theory or specifically written poetic musings on the city.

    Scott Rettberg - 20.10.2012 - 15:06

  6. The Glide Project

    Glide is a dynamic visual language that originated in the context of Slattery's novel, The Maze Game. The materials available on the website use a strategy of multimodal means of self-presentation: narration, animation, translation, divination, game design, and appropriation of theoretical ideas that suit its purposes. Glide, at play on mutable media, modestly conceals the extravagance of its evolutionary intentions behind thin veils of noetic license.

    There are several interactive sections of the website:
    1) a full lexicon;
    2) The Glide oracle, called The Wine of the Lilies, contains a suite of auxiliary Glide language tools: two libraries of interpretations of combinations of glyphs, one static and one dynamic, (over 2000 entries); and a rich library of graphics and music compositions;
    3) the Collabyrinth, a full Glide language glyph editor. The Collabyrinth invites the user to experiment with the language by arranging glyphs, seeing how they can be linked and nested, changing their properties such as size, color, orientation, and creating animated glyphs by morphing between one glyph and another.

    (Source: 2002 State of the Arts gallery)

    Scott Rettberg - 13.12.2012 - 16:30

  7. Who is Flora?

    I partially uncovered Flora's story through a well-worn stack of postcards at a dusty Midwestern estate sale in the summer of 1999. She had spent many months during the 1940s traveling alone across the United States and had consistently sent postcards back home to her mother in Peoria, Illinois. When I happened across her hand-written cards at the dissolution of her own estate, I was taken with the stories her cards revealed. I felt as though Flora and I had similar worldviews, and I easily felt a connection to her themes of freedom, loneliness, youth, death, memory and love. "Who Is Flora" is a dialog between Flora's travels and my interpretations. The story itself is presented on-line through a series of interactive screens. In addition to Flora's screens, my own screens share my reflections and thoughts, which are laid out visually to the right of Flora's stories. Graphic design, sound, motion, and text help further the sense of time and place to draw the reader more fully into the experience. Since this story is also a website it is constantly growing and changing; pieces are added as others are changed and deleted as the story grows.

    Scott Rettberg - 13.01.2013 - 19:17

  8. Training Missions

    "Training missions" employs a tabular-format, three-part poem as a gateway to discussion-demonstration of three online activities, so defined: imagining, imaging, and logging. Through the use of relatively simple graphics and a few carefully chosen links, the piece lampoons the functional overkill that often under- (and over-!) writes the wholesale use of imagining and imaging technologies. The final section, "logging," begins by foregrounding many of the semantic and syntactic disparities latent in our word processing age---an age in which grammatical niceties are often taken for granted---and concludes by exploring the more seductive implications of media (televisual and Hollywood) culture via a Flash sequence of loglines (with voiceover).

    One aim of the work is to draw reader attention back to the title poem, with the hope that readers might spend more time with initial conditions (i.e., the tabular poem that serves as gateway to the piece) in order to think through the conceptual and often conflicting aspects of media work.

    (Source: 2002 ELO State of the Arts gallery)

    Scott Rettberg - 13.01.2013 - 19:34

  9. Lace (Dentelle)

    An animated translation of a concrete poem in French. The French poem Dentelle by Pierre Albert-Birot appears at the left side of the window; the English translation is on the right.

    (Source: 2002 ELO State of the Arts gallery)

    Scott Rettberg - 13.01.2013 - 20:57

  10. Trilogy

    My work with visual narrative has included installation form, book works, diptychs and billboard presentations. Using the web has allowed me to continue to expand my preoccupations with constructing rules for reading, methods of pacing and continue to explore image/text relationships. I am interested in the space between language and image.

    Trilogy is comprised of 3 image/text narratives whose themes are concerned with survival. Locale and characters are suggested by cropped fragments from mass media imagery as well as map fragments. While the images may allude to time period by photographic style or content, their function (protagonist, action, location) is directed by the text.

    Trilogy is a collaboration with Los Angeles fiction writers Rod Moore and Katherine Haake, both of whom have allowed me to reconfigure their texts.

    (Source: 2002 ELO State of the Arts gallery)

    Scott Rettberg - 13.01.2013 - 21:10

Pages