Search

Search content of the knowledge base.

The search found 141 results in 0.011 seconds.

Search results

  1. Last Dream

    A mouse-responsive exploration of the final nightmarish dream of a blind old man. Contains a transient narrative and basic interactive problem solving puzzles. Created using a combination of photography and 3D animated renders. 

    Andy Campbell - 13.05.2011 - 17:06

  2. Capped

    Inspired by John Christopher's The White Mountains, a children's science fiction novel, Capped is a mouse-responsive digital fiction about half-remembered childhood memories and a possible alien invasion. Created using black and white photography with embedded film clips, animations and sound. 

    Andy Campbell - 13.05.2011 - 17:12

  3. The Tulse Luper Journey

     

    The story starts in 1928 with the finding of Uranium in Colo- rado, and ends in 1989 with the fall of the Berlin Wall. It tells the adventures of a man, Tulse Luper, a writer and project-maker who spent his life “under lock and key” in several parts of the world and archived his life in 92 suitcases. Tuned to the author’s characteristic style, it is an encyclopedic project, but one that responds in a unique way to the stimuli of new visual languages and narrative formats. Because of this, it is accomplished in different media (a television series, numerous DVDs, movie trilogy, VJing performance, web site, online game, a library of 92 books, various theater events and exhibitions).

    (Description from Giselle Beiguelman, "The Reader, the Player and the Executable Poetics: Towards a Literature Beyond the Book")

     

    Scott Rettberg - 24.05.2011 - 21:18

  4. Egypt: The Book of Going Forth by Day

    Egypt: The Book of Going Forth by Day is a contemporary/ancient narrative of death and rebirth on the Nile.  It is an account of Egypt that draws upon history, geography, hieroglyphics, legend and myth to tell a contemporary story of a woman searching for her brother that mirrors the eternal story of the ancient Egyptian spiritual journey.  It explores the interface between image and text - the ways, in hypermedia, that narrative information is not only contained in the text, but also coded into graphics, sound, structure, and navigational elements. Egypt celebrates the natural materiality of both hieroglyphic writing and electronic literature. Egyptian hieroglyphic writing is inherently hypertextual and hypermedial. In ancient times, the surfaces of temples, coffins, and tombs were covered with a narrative writing/art that was a complex linkage of the literal, metaphorical, and schematic aspects of the central spiritual ideas of the culture.

    Artist’s Statement: 

    Scott Rettberg - 30.05.2011 - 14:25

  5. The Art of Sleep

    Employing their usual mix of animated black and white typography, jazzy music and humor, the work explores the international contemporary art market from the artists' perspective, through the use of an insomniac narrator musing over its persuasion. [Source: website description]

    Jill Walker Rettberg - 02.09.2011 - 13:17

  6. The Art of Silence

    An interview with Young-hae Chang and Marc Voge by Jemina Rellie that has been created into a work of art by Young-hae Chang Heavy Industries.

    Meri Alexandra Raita - 15.09.2011 - 13:37

  7. Hospital Tent

    Hospital Tent

    Eric Dean Rasmussen - 22.09.2011 - 12:19

  8. Joe Jones

    The work was published on Young-Hae Chang Heavy Industries' web page in 2006 according to the Internet Archive's Wayback Machine.

    Meri Alexandra Raita - 05.10.2011 - 13:57

  9. Traveling to Utopia

    The work was published on Young-Hae Chang Heavy Industries' web page in 2006 according to the Internet Archive's Wayback Machine.

    Meri Alexandra Raita - 05.10.2011 - 14:01

  10. So, So, Soulful

    The work was published on Young-Hae Chang Heavy Industries' web page in 2006 according to the Internet Archive's Wayback Machine.

    Meri Alexandra Raita - 05.10.2011 - 14:22

Pages