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  1. Writing at the Limit: The Novel in the New Media Ecology

    While some cultural critics are pronouncing the death of the novel, a whole generation of novelists have turned to other media with curiosity rather than fear. These novelists are not simply incorporating references to other media into their work for the sake of verisimilitude, they are also engaging precisely such media as a way of talking about what it means to write and read narrative in a society filled with stories told outside the print medium. By examining how some of our best fiction writers have taken up the challenge of film, television, video games, and hypertext, Daniel Punday offers an enlightening look into the current status of such fundamental narrative concepts as character, plot, and setting. He considers well-known postmodernists like Thomas Pynchon and Robert Coover, more-accessible authors like Maxine Hong Kingston and Oscar Hijuelos, and unjustly overlooked writers like Susan Daitch and Kenneth Gangemi, and asks how their works investigate the nature and limits of print as a medium for storytelling.

    J. R. Carpenter - 08.07.2013 - 12:20

  2. Memory Machines: The Evolution of Hypertext

    This book explores the history of hypertext, an influential concept that forms the underlying structure of the World Wide Web and innumerable software applications. Barnet tells both the human and the technological story by weaving together contemporary literature and her exclusive interviews with those at the forefront of hypertext innovation, tracing its evolutionary roots back to the analogue machine imagined by Vannevar Bush in 1945.

    Jill Walker Rettberg - 30.08.2013 - 10:57

  3. Más allá del papel. El hilo digital de la ficción impresa.

    Ante el despunte de los medios digitales en una cultura transformada por el hipermedia, por la inmersión en los espacios virtuales y por los nuevos hábitos sociales de lectura, el universo de la ficción que se nos ha transmitido de forma impresa comienza a replantearse su contexto pasado para hallar un espacio en el futuro. Este libro busca respuestas a una cuestión clave cuando hablamos de digitalización de obras de ficción previamente impresas: ¿es posible trasladar y de qué manera la memoria cultural del libro impreso a una memoria virtual caracterizada por el hipertexto, la inmersión audiovisual y la participación escrilectora?

    Maya Zalbidea - 04.08.2014 - 13:00

  4. Playing the Text, Performing the Future: Future Narratives in Print and Digiture

    This volume examines the structure of text-based Future Narratives in the widest sense, including choose-your-own-adventure books, forking-path novels, combinatorial literature, hypertexts, interactive fiction, and alternate reality games. How 'radical' can printed Future Narratives really be, given the constraints of their media? When exactly do they not only play with the mere idea of multiple continuations, but actually stage genuine openness and potentiality? Process- rather than product-oriented, text-based Future Narratives are seen as performative and contingent systems, simulating their own emergence.

    (Source: Publisher's abstract)

    Scott Rettberg - 04.04.2017 - 12:32

  5. Traversals: The Use of Preservation for Early Electronic Writing

    An exercise in reclaiming electronic literary works on inaccessible platforms, examining four works as both artifacts and operations.

    Many pioneering works of electronic literature are now largely inaccessible because of changes in hardware, software, and platforms. The virtual disappearance of these works—created on floppy disks, in Apple's defunct HyperCard, and on other early systems and platforms—not only puts important electronic literary work out of reach but also signals the fragility of most works of culture in the digital age. In response, Dene Grigar and Stuart Moulthrop have been working to document and preserve electronic literature, work that has culminated in the Pathfinders project and its series of “Traversals”—video and audio recordings of demonstrations performed on historically appropriate platforms, with participation and commentary by the authors of the works. 

    Dene Grigar - 13.08.2018 - 21:45

  6. Grammalepsy : Essays on Digital Language Art

    Collecting and recontextualizing writings from the last twenty years of John Cayley's research-based practice of electronic literature, Grammalepsy introduces a theory of aesthetic linguistic practice developed specifically for the making and critical appreciation of language art in digital media. As he examines the cultural shift away from traditional print literature and the changes in our culture of reading, Cayley coins the term “grammalepsy” to inform those processes by which we make, understand, and appreciate language.

    Framing his previous writings within the overall context of this theory, Cayley eschews the tendency of literary critics and writers to reduce aesthetic linguistic making-even when it has multimedia affordances-to “writing.” Instead, Cayley argues that electronic literature and digital language art allow aesthetic language makers to embrace a compositional practice inextricably involved with digital media, which cannot be reduced to print-dependent textuality.

    David Wright - 05.09.2019 - 03:42

  7. Postdigital Storytelling: Poetics, Praxis, Research

    Postdigital Storytelling offers a groundbreaking re-evaluation of one of the most dynamic and innovative areas of creativity today: digital storytelling. Central to this reassessment is the emergence of metamodernism as our dominant cultural condition.

    This volume argues that metamodernism has brought with it a new kind of creative modality in which the divide between the digital and non-digital is no longer binary and oppositional. Jordan explores the emerging poetics of this inherently transmedial and hybridic postdigital condition through a detailed analysis of hypertextual, locative mobile and collaborative storytelling. With a focus on twenty-first century storytelling, including print-based and nondigital art forms, the book ultimately widens our understanding of the modes and forms of metamodernist creativity.

    Postdigital Storytelling is of value to anyone engaged in creative writing within the arts and humanities. This includes scholars, students and practitioners of both physical and digital texts as well as those engaged in interdisciplinary practice-based research in which storytelling remains a primary approach.

    Scott Rettberg - 25.10.2019 - 09:52

  8. Canonizing Hypertext: Explorations and Constructions

    Canonizing Hypertext: Explorations and Constructions focuses on a contemporary form of computer-based literature called 'literary hypertext', a digital, interactive, communicative form of new media writing.  Canonizing Hypertext combines theoretical and hermeneutic investigations with empirical research into the motivational and pedagogic possibilities of this form of literature.  It focuses on key questions for literary scholars and teachers: How can literature be taught in such a way as to make it relevant for an increasingly hypermedia-oriented readership? How can the rapidly evolving new media be integrated into curricula that still seek to transmit 'traditional' literary competence?  How can the notion of literary competence be broadened to take into account these current trends?  This study, which argues for hypertext's integration in the literary canon, offers a critical overview of developments in hypertext theory, an exemplary hypertext canon and an evaluation of possible classroom applications.

    (Bloomsbury collections.)

    Astrid Ensslin - 12.07.2021 - 09:27

  9. Cyberreader

    Description by publisher: 

    "CyberReader explores today's hottest topics and the increasingly important role that new technologies play in society. The selections range from the scholarly to the popular and include subjects such as virtual societies and identities, network security and hackers, online pornography, virtual libraries, hypertext, cyberpunks, cyborgs, the virtual class and the alternate reality of MUDs and MOOs. The book's introduction places the development of cyberspace in a historical context rooted in the 1960's, and each new section builds on the last to create a complete primer on how to conduct research, and even courses, on the Internet. Questions at the end of each unit connect the readings and an elaborate companion website directs students to additional sources on the Internet. An extended glossary and bibliography make cyberspace accessible even to the novice." (https://www.pearson.com/us/higher-education/program/Vitanza-Cyber-Reader...)

     

     

    Mathias Vetti Olaussen - 28.09.2021 - 15:08

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