Search

Search content of the knowledge base.

The search found 35 results in 0.19 seconds.

Search results

  1. The Letters of 1916: Editing as UnRemembering

    Ireland is currently in the opening years of what has been billed The Decade of Centenaries, or The Decade of Commemoration. This decade, from 1912-1922, marks a violent and disruptive period, politically, socially, and creatively, cumulating in Irish independence from the United Kingdom, followed by a bloody Civil War. 1916 is seen as a turning point in Irish politics: not only were many thousands of Irish fighting in the Great War with the British army, many at home took up arms against that army during the Easter Rising. The Letters of 1916 is a crowd-sourced digital humanities project that is creating ‘a year in the life’ of Ireland, as well as how Ireland was perceived abroad, by collecting letters – any letter—about Ireland. This talk will explore the methods and politics of creating such as collection which is being positioned technically at the intersections of digital scholarly editing and big data.

    (Source: ELD 2015)

    + info: http://dh.tcd.ie/letters1916/

    Alvaro Seica - 15.05.2015 - 13:54

  2. Biblio Unbound

    What is a bibliographical object in a distributed digital environment? What are the challenges in developing a bibliographical description of digital artifacts and how could these be addressed using post-colonial theories of knowledge production? When we try to apply traditional analytic or descriptive approaches to bibliography to digital artifacts, it quickly becomes clear that they are not “objects” in the analogue sense. Digital objects are constituted at the intersection of multiple dependencies—from file types and platforms to bandwidth, browser capabilities, and processing speeds to social and cultural conditions of production and reception. This talk draws on various models of bibliographical study and approaches to the history of the book to suggest some ways a general practice of digital bibliography might be developed.

    (Source: ELD 2015)

    Alvaro Seica - 16.05.2015 - 22:00

  3. End over End

    This is a two-part meditation on where electronic literature came from, some of the places it’s been, and how (and why) it might possibly go on.

    Espen Aarseth will look at the roots of electronic literature in the period before 1997, discussing the origins of digital writing in terms of contemporary art and theory. Particular attention will be given to interactive fiction and what happened to it.

    Stuart Moulthrop skips over the really important bits (1997-2010) and concentrates on the state of electronic literature in the current decade, especially the intersection of various text-generation schemes with latter-day conceptualism and “the new illegibility.”

    Both keynote speakers will offer critical prospects on the very idea of electronic literature, the meaning of the name, and various present and future ontologies for our discourse.

    (source: ELO 2015 conference catalog)

    Hannah Ackermans - 27.10.2015 - 10:46

  4. Interactive Narrative and the Art of Steering Through Possible Worlds

    The world of game development is heavily male dominated and sexism is notoriously endemic in online gaming and videogames. In this context, as a feminist woman and sole writer, developer and designer of an interactive digital narrative, I am something of a rarity. Doing it all myself may seem perverse, especially in a field where collaboration is common, but the ability to author code myself is empowering and, crucially, gives me independence - a development environment of one's own - a classic feminist goal. In this presentation, I will discuss how these factors are reflected in the interplay of genre, narrative, discourse, gameplay, game logic, character development and thematic content in my interactive digital narrative, Stitched Up (currently a work-in-progress).

    Christine Wilks - 16.06.2016 - 17:30

  5. Digital Plenitude and Popular Modernism

    Digital Plenitude and Popular Modernism

    Alvaro Seica - 07.10.2016 - 12:12

  6. P(r)o(bl)emas @ telePoesis > Práticas e Processos na Programação de Poesia

    A talk-performance delivered at the University of Coimbra on Torres's praxis. The talk was scripted with a constraint with the letter P. Bruno Ministro assisted by changing 'slides.'

    Alvaro Seica - 31.03.2017 - 11:31

  7. Contexts of Digital Literature Criticism: Feminist, Queer, Materialist

    Contexts of Digital Literature Criticism: Feminist, Queer, Materialist

    Alvaro Seica - 11.05.2017 - 11:31

  8. Things Rarely Turn Out the Way I Intend Them To

    A version of this illustrated article about creative process was given by J.R. Carpenter as a Keynote Address at the New Media Writing Prize Award Event at Bournemouth University in January 2017.

    J. R. Carpenter - 30.06.2017 - 12:25

  9. “The End”

    “The End”

    Yvanne Michéle Louise Kerignard - 17.09.2019 - 15:36

  10. Electronic Literature: Documenting and Archiving Multimodal Computational Writing

    The field of Electronic Literature comprises new forms of literary creation that merge writing, computation, interactivity, and design in the creation of writing that is specific to the context of the computer and the global network. While electronic literature is a field of experimental writing with a history that stretches back to the 1950s, it has grown most expansively in the late two decades. Forms of electronic literature such as combinatory poetics, hypertext fiction, kinetic and interactive poetry, and network writing bridge the 20th century avant-garde and practices specific to the 21st century networked society. Yet electronic literature has faced significant hurdles as it has developed as a field of study, related to the comparative instability of complex computational objects, which because of their formal diversity are often not easily accommodated by standardized methods of digital archiving, and are subject to cycles of technological obsolescence. Rettberg's presentation will address efforts to disseminate, document, and archive the field of electronic literature.

    Scott Rettberg - 01.10.2019 - 12:08

Pages