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  1. The Garden Library Database Visualization Project

    The Garden Library database is an open‐air library located in a public park in the center of Tel Aviv. Established to serve the area’s refugee and migrant worker community, it aims to answer a concrete need as well as to manifest a socio‐political stance. The library has no security guard who checks and asks questions, no walls and no door. 

    ARTEAM, the artists’ collective that initiated and designed the library, sought to break away from traditional classification categories and to realize an indexing system that would playfully manifest the values of an open society. Inspired by the freedom inherent in digital random‐access data retrieval the books are not catalogued according to genre or author name, but dynamically according to reader input, i.e. to the emotional response the books evoke in their readers. The library’s database visualization project will invite visitors to filter, sort and order the library books in multiple informative ways: according to the emotional categories, the various languages, the relative popularity of a particular category, etc. 

    Elisabeth Nesheim - 24.08.2012 - 14:08

  2. The Final Problem

    The Final Problem will be a city-specific multi-disciplinary project encompassing elements
    of writing, text mining, data-visualization, and community psychogeography, woven together through algorithmic composition. The piece will loosely appropriate the conventions and mechanics of a crime novel as constraints for the filtering and framing of content and the development of narrative rules. There will be three in-gallery manifestations: augmented installation, real-time performance, and free lunch.

    Elisabeth Nesheim - 24.08.2012 - 14:22

  3. Common Tongues

    Common Tongues remediates practices and processes of reading, and addresses, critically, the commodification of reading itself, and the proprietary enclosure of a growing portion of our linguistic cultural commons.

    Common Tongues emerges from the artists’ collaboration on The Readers Project (http://thereadersproject.org). Processes that were developed in this framework and that are based, in part, on previous manifestations of the Project are applied to a reading of Samuel Beckett’s How It Is and used to generate new poetic texts, remediating social reading.

    Elisabeth Nesheim - 24.08.2012 - 14:32

  4. Textual Skyline

    Our webscapes and netvilles are increasingly dominated by short bursts of emotional language, brief stabs of charged textual opinion. And every minute those words build small cities of influence, beauty and terror, creating brief communities of poetic power. Textual Skyline explores these notions through a net­-based interactive, generative and multidimensional flash engine/interface using RSS news feeds to create a digital poetry city. 

    Elisabeth Nesheim - 24.08.2012 - 14:44

  5. Borderline

    Borderline is a performative piece concerned with time-based and improvisational action, in which two participants interact together within an audio-visual environment to gain a sense of the project’s latent narrative identities. Borderline will re-deploy VJ software technologies (using MIDI with MAX-MSP) to develop a dual interaction experience that uses hand-based gesture (via two graphic tablets and their pens) instead of the established hyperlink model. This will help foster a ‘computer system as instrument’ analogy in which the participants’ can ‘improvise’ ‘play’ or ‘perform’ set of narrative dualities. An often-levied criticism of VJ output is its preference for visual abstraction over content (Amerika 2005). In terms of the narrative, Leishman will both develop a new bank of non-abstract imagery, audio and animation to convey the theme of dualism. This will be based on research into borderline personality disorder (visualizing the problems of disassociation and hysteria through image, movement and narrative structure).

    Elisabeth Nesheim - 24.08.2012 - 15:03

  6. _The_Tem(Cor)p(oral)_Body_

    The _The_Tem(Cor)p(oral)_Body_ Project involves a mash-up of scientific jargon + mezangelled variables to create a aggregated faux scientific manual involving the concept of Temporal_Body_Divorce" [or _TBD_]. This _TBD_ emphasizes exploitation possibilities involved in gradual geophysically/synthetic/space-time disconnections and will manifest in a set of codeworks created on the 01-03 November 2011 + then updated/modified live during the Remediating the Social Event [01-03 November 2012]. The core of the work is the performative act of present/future “time modification[s]” [or timemodding] of mezangelled snippets sent to the author/artist’s future self via the use of futureme.org.

    Elisabeth Nesheim - 27.08.2012 - 11:07

  7. Absurd in Public

    The Pictogram project is a commision for the Remediating the Social Conference, and creatively interprets the language of street signage to highlight how communities form spontaneous social codes. The ideal street sign has an unambiguous meaning based on a standard icon. Pictogram signs, on the other hand, depict curious mashups of icons and invite passersby to contribute their own explanation of what the signs represent. The physical pictogram sign consists of two panels, joined at the sides to reference the look of a bound book. One panel includes a Quick-Response (QR) code pointing to a Web site where users can type in their interpretation of the sign’s meaning. Once they have submitted their response, users may read what others have contributed. Throughout the conference, submitted responses may change as attendees are influenced by what others have written. The Pictogram has a real-world and digital-world existence, whose meaning is made and shared somewhere between the two worlds. Street signs manage public space. They tell people how to act: No Parking. They inform of distant places: Hospital 300m.

    Elisabeth Nesheim - 27.08.2012 - 11:19

  8. Re:Mix

    This piece is a remix of the performance program presented at Remediating the Social Conference in Edinburgh November 1st 2012.

    Elisabeth Nesheim - 27.08.2012 - 11:24

  9. How It Is in Common Tongues

    How It Is in Common Tongues was composed by searching for the text of Samuel Beckett’s How It Is using a universally accessible search engine, attempting to find, in sequence, the longest common phrases from How It Is that were composed by writers or writing machines other than Beckett. These phrases are quoted from a portion of the commons of language that happens to have been indexed by a universally accessible engine.

    John Cayley - 27.10.2012 - 22:38

  10. The Image

    A 70-page paperback book, printing successive screen shots of 'The Image' portion of How It Is, as searched by expressive process on Google Images, excluding records tagged with [Samuel] 'Beckett'.

    John Cayley - 27.10.2012 - 23:44

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