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  1. Reagan Library

    Reagan Library is an odd mixture of stories and images, voices and places, crimes and punishments, connections and disruptions, signals on, noises off, failures of memory, and acts of reconstruction. It goes into some places not customary for "writing." I think of it as a space probe. I have no idea what you'll think.

    (Source: Author's description from Electronic Literature Collection, Volume 1)

     ***

     The piece seems to become more and more confusing as the writing continues. Demonstrates certain aspects of the writings becoming more incoherent, showing older graphic pictures of areas that seem lost, and bizarre, regarding the context of Reagan Library. The texts describe certain scenarios as well such as the Doctor asking what appears to be a patient to perform tasks involving one of the graphics, the piece goes on from the doctor's narration of the person's ability to perform the given tasks involving the image.

    ***

    Eric Dean Rasmussen - 23.03.2011 - 13:49

  2. Frame Work: A Hypertext Poem

    Frame Work: A Hypertext Poem

    Jill Walker Rettberg - 24.03.2011 - 21:53

  3. Breathing at the Galaxy’s Edges

     (Author instructions on website) This is a micro-hypertext with eleven nodes, based on a kanji-ku (haiku placed on an ideogram). Simply "slide" your mouse on the kanji for outer space, and watch the words change and coalesce. You can also click on anyunderlined word to begin.  

    Jill Walker Rettberg - 24.03.2011 - 21:57

  4. Ferris Wheels

    Ferris Wheels

    Scott Rettberg - 25.03.2011 - 23:16

  5. On the Birthday of a Stranger

    On the Birthday of a Stranger

    Scott Rettberg - 25.03.2011 - 23:22

  6. Charmin' Cleary

    Charmin' Cleary

    Scott Rettberg - 25.03.2011 - 23:32

  7. Tehtaan kuolema

     Tehtaan kuolema kertoo vanhoista tehtaista ja niissä viihtyvistä ihmisistä.Tehtaat eivät tuota enää tavaraa, mutta ne ovat edelleen tärkeitä. Ne ovat työtiloja, harrastuspaikkoja, kulttuurin keskuksia ja samalla konkreettinen osa kaupungin perinteitä. Silti tehtaat ovat joutuneet purku-uhan alle.Tätä reportaasia analysoidaan journalistisessa pro gradu -tutkielmassa Verkkoreportaasin synty

    Jill Walker Rettberg - 27.03.2011 - 14:38

  8. The Intruder

    "In Natalie Bookchin's piece, The Intruder, we are presented with a sequence of ten videogames, most of which are adapted from classics such as Pong and Space Invaders. We interact via moving or clicking the mouse, and by making whateve we make of/with/from the story. Meaning is always constructed, never on a plate. The interaction is less focused on videogame play than it is on advancing the narrative of the story we hear throughout the presentation of the ten games. The story is the Jorge Louis Borges piece The Intruder with a few changes. The female in the story is "the intruder" She is as a possession of the two closely bonded miscreant brothers enmeshed in a hopeless triangle of psycho-sexual possession with homoerotic undertones. Finally one of them kills her to end the tension between the two men. Game over. Story over. Bookchin presents an awareness of being an intruder, herself, in the (previously?) male-dominated world of videogame creation and enjoyment. The videogame paradigms are subverted, mocked, and implicitly criticized for their shallow competitive and violent nature not unrelated to the nature of the violence of the males.

    Mark Marino - 28.03.2011 - 15:45

  9. Bad Machine

    Bad Machine is codework that works. It presents a surface of text that blends English with structures and tropes from programming languages, database queries and reports, error messages, and other forms of machine communication. But it is also a functioning interactive fiction, capable of accepting commands and being figured out by the assiduous reader. The machinery of program and language is at work here, as those who are up to the challenge of Bad Machine can discover. (Source: Electronic Literature Collection, Vol. 1).

    Eric Dean Rasmussen - 18.04.2011 - 12:59

  10. White-Faced Bromeliads on 20 Hectares

    White-Faced Bromeliads on 20 Hectares is a JavaScript investigation of literary variants with a new text generated every ten seconds. Its goals are as follows. (1) To present a poetic evocation of the images, vocabulary, and sights of Costa Rica's language and natural ecosystems though poetic text and visuals. (2) To investigate the potential of literary variants. Thinking of poems where authors have vacillated between variant lines, Bromeliads offers two alternatives for each line of text thus, for an 8 line poem, offering 512 possible variants, exploring the multi-textual possibilities of literary variants. (3) It explores the richness of multiple languages. (4) It mines the possibilities of translation, code, and shifting digital textuality. Having variants regenerate every ten seconds provides poems that are not static, but dynamic; indeed one never finishes reading the same poem one began reading. This re-defines the concept of the literary object and offers a more challenging reading, both for the reader and for the writer in performance, than a static poem. The idea is to be able to read as if surfing across multiple textual possibilities.

    Eric Dean Rasmussen - 28.04.2011 - 10:42

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