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  1. Sprachzeichenprozesse: Überlegungen zur Codierung von Literatur in 'alten' und 'neuen' Medien

    Sprachzeichenprozesse: Überlegungen zur Codierung von Literatur in 'alten' und 'neuen' Medien

    Jörgen Schäfer - 28.06.2011 - 16:00

  2. Alla ricerca di tracce: Letteratura nella rete, letteratura creata per la rete e la loro storia

    Alla ricerca di tracce: Letteratura nella rete, letteratura creata per la rete e la loro storia

    Jörgen Schäfer - 28.06.2011 - 16:10

  3. p0es1s: Ästhetik digitaler Poesie/The Aesthetics of Digital Poetry

    Digital poetry demonstrates and reflects the use of language and symbol systems in computers and digital networks. Digital poetry thus refers to creative, experimental, playful, and also critical language art involving programming, multimedia, animation, interactivity, and internet communication. This book discusses how the concepts of text and poetry and of reception and authorship have changed. Comprising essays, manifestos, and detailed analyses by scholars and artists, it is a handbook on the aesthetics of digital poetry, which presents the current state of the discourse.

     

    Source: Book jacket

    Jörgen Schäfer - 28.06.2011 - 16:17

  4. Involvement, Interruption, and Inevitability: Melancholy as an Aesthetic Principle in Game Narratives

    Although many issues about how we can construct and analyze electronic narrative remain to be settled, it is clear, then, that a central concern will be the ability of these game narratives to create the emotional impact inherent in our involvement in a story. Emotional involvement is especially important for the interactive text because the user must be prompted to act and move through the text to a degree not required by more traditional reading. In this essay, I would like to consider how electronic narratives balance interactivity and emotional force. Doing so means thinking about emotional involvement and its relation to narrative teleology, as well as its tolerance for interruption by everything from writerly asides to interactive play. To investigate this, I will draw not only on hypertext and computer games but also on American metafiction, which I will show confronts the same problems of emotional force within interactive or game-like patterns. (Source: Introduction to the essay)

    Eric Dean Rasmussen - 25.08.2011 - 17:05

  5. Off the Printed Page: Background and Theory about Electronic Literature

    Off the Printed Page: Background and Theory about Electronic Literature

    Dene Grigar - 06.10.2011 - 07:10

  6. Breath by Breath: An Interview with Kate Pullinger about ‘The Breathing Wall'

    Breath by Breath: An Interview with Kate Pullinger about ‘The Breathing Wall'

    Dene Grigar - 06.10.2011 - 07:11

  7. Memory Bytes

    Description

    Digital culture is often characterized as radically breaking with past technologies, practices, and ideologies rather than as reflecting or incorporating them. Memory Bytes seeks to counter such ahistoricism, arguing for the need to understand digital culture—and its social, political, and ethical ramifications—in historical and philosophical context. Looking at a broad range of technologies, including photography, print and digital media, heat engines, stereographs, and medical imaging, the contributors present a number of different perspectives from which to reflect on the nature of media change. While foregrounding the challenges of drawing comparisons across varied media and eras, Memory Bytes explores how technologies have been integrated into society at different moments in time.

    Meri Alexandra Raita - 06.10.2011 - 11:07

  8. Tending the Garden Plot: Victory Garden and Operation Enduring....

    A reading of Moulthrop's Victory Garden seen primarily as a war narrative, in the light of the contemporary (to the article) war on Iraq.

    Jill Walker Rettberg - 15.10.2011 - 21:26

  9. The Laws of Cool: Knowledge Work and the Culture of Information

    Knowledge work is now the reigning business paradigm and affects even the world of higher education. But what perspective can the knowledge of the humanities and arts contribute to a world of knowledge work whose primary mission is business? And what is the role of information technology as both the servant of the knowledge economy and the medium of a new technological cool? In The Laws of Cool, Alan Liu reflects on these questions as he considers the emergence of new information technologies and their profound influence on the forms and practices of knowledge.

    (Source: University of Chicago Press online catalog.)

    Eric Dean Rasmussen - 19.10.2011 - 15:17

  10. Internet Art

    An exploration of the exciting and radical ways in which artists have embraced the internet and redefined the conventions of art.

    Throughout the book, the view of artists, curators and critics offer and insider's perspective on the subject, while a timeline and glossary provide easy-to-follow guides to the key works, events and technological developments that have taken art into the twenty-first century. (From book cover)

    Meri Alexandra Raita - 26.10.2011 - 10:38

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