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  1. Spirende elektronisk poesi i Bergen

    Konkret poesi hadde sin blomstringstid på 60-tallet. det er en poesi som bruker bilder og lyd for å skape mening. Nå får denne poesien sin renessanse gjennom innføring av bevegelse ved bruk av ny teknologi. I fjor presenterte Bergen offentlige bibliotek kunstnere innen elektronisk litteratur.

    Jill Walker Rettberg - 17.02.2015 - 15:03

  2. Zombification: The Living Dead in Spam

    Zombification describes computational processes of production, addressing the mutable quality of automation. Spam consists of mutating identities. It is continuously and seamlessly produced yet temporarily exists in the network through computation. This temporal existence of the living dead, as I argue, encompasses code automation – an undead and repetitive writing process where a parameters’ value is constantly mutating. However, zombification does not only examine the technical dimension of computational processes. This paper tries to articulate the mutable quality at the coding layer, examining its surrounding forces, such as the interface format of a mail server and an email address, the consumption techniques of email addresses, the parameters and values of a software program, and the repetitiveness and undeadness of writing. Thinking from such material and technical aspects of spam, particularly mutability, we gain a better understanding of spam culture that is associated with its mutating identity, including regulatory controls, loopholes, labour practices, digital consumption and datafication.

    Alvaro Seica - 25.02.2015 - 12:03

  3. 'The frame of the sparkling graphics': the window and the screen in contemporary Irish poetry

    This conference paper discusses the visual tropes of the window and the screen in the work of Derek Mahon and Alan Gillis. More specifically, the focus is on how the architectural window and the digital screen operate as framing devices in their works, and how they enable the poets to interrogate the interrelationship between poetry as verbal discourse, and visual representation. The shift from the architectural window to a digital window on the screen also marks a shift in understanding questions of viewpoint and perspective in contemporary culture.

    Anne Karhio - 05.03.2015 - 18:01

  4. Border Connections in Electronic Literature

    In 1962, MIT scientist Steve Russell presented one of the first videogames in history: Spacewar! in which two starships maneuvered around a star and tried to destroy each other. A year earlier, Raymond Queneau had published Cent mille milliards de poèmes, a potential literature book consisting of ten sonnets printed onto cards, with each line written on a separate strip, offering readers 100 trillions of possible combinations.

    At first glance, the connection between these two milestones from worlds as different as literature and computer science would seem to be remote, but they are actually the start of a convergence of experiences and interests that have radically changed the way we read and write stories.

    The sixties marked the start of a series of experiments in both literature and computing that mutally influenced each other and challenged the narrative, physical and conceptual boundaries of literature. This text looks at some of these connections.

    (Source: Author's Introduction)

    Carles Sora - 09.03.2015 - 21:21

  5. Entrevista a Pedro Barbosa

    Pedro Barbosa recalls in this interview his memories of the first studies and works of electronic literature back in the 1970s when he was a student at the University of Porto. Starting from considerations about his collaborative works he makes a comparison between printed literature tradition and the age of new media focusing on the paradigmatic change of this very transitional period with live in and the differences of the creative work. Furthermore he makes an interesting statement on regard of the aesthetics of new media by comparing works of electronic literature with the oral tradition. In the end he mentions some of the milestones of electronic literature that he considers important.

    Daniele Giampà - 22.03.2015 - 15:58

  6. Entretien avec Jean-Pierre Balpe

    Entretien avec Jean-Pierre Balpe

    Daniele Giampà - 27.03.2015 - 17:26

  7. Entretien avec Serge Bouchardon

    In this interview Serge Bouchardon resumes his many activities in the realm of digital media. Besides a professional background in e-learning and the activity as researcher and professor he has also authored a book about electronic literature and several literary works. He explains why in his book he chose the theories of structuralism to analyse a topic that reaches out to post-structuralism or post-modern theories. Furthermore he describes the way the aesthetics of the literary text changes in the digital context. He then ponders about the status of electronic literature in the field of academia and talks about his current projects.

    Daniele Giampà - 04.04.2015 - 17:51

  8. Interview with Andy Campbell

    In this interview Andy Campbell talks about his first works in video games programming during his teens and how he got involved with digital literature in the mid-1990s. He then gives insight into his work by focusing on the importance of the visual and the ludic elements and the use of specific software or code language in some of his works. In the end he describes the way he looks at digital born works in general.

    Daniele Giampà - 07.04.2015 - 10:59

  9. 'Roda Lume' by E. M. de Melo e Castro

    Roda Lume is a 2’ 43’’ videopoem, which was broadcast by the Rádio Televisão Portuguesa (RTP) in 1969 and subsequently destroyed by the station itself, and was reenacted by Melo e Castro from the original storyboard in 1986. The work is indeed surprising, as a poem that overlaps text, kinetic text, image, moving image and sound, anticipating and influencing various genres of digital hypermedia poetry mainly launched after the birth of the World Wide Web. It constructs a different notion of space-time, opening a “visual time” (Melo e Castro 1993: 238) of unfolding images and text that comprises a new reading perception.

    (Source: Author's text)

    Alvaro Seica - 07.04.2015 - 17:00

  10. 'Electrònicolírica' by Herberto Helder and PO.EX Combinatorics

    Herberto Helder died. Helder is one of the most consistent and innovative Portuguese poets of the second half of the 20th century. Even if his later œuvre has been marked by a traditional experimentalist reworking of crafted language, whose poiesis engages with a very idiosyncratic vocabulary, one should not forget Helder’s eclectic trajectory. Having been influenced by, among other movements, Surrealism and international avant-garde experimentalism, Herberto Helder was, firstly together with António Aragão (1964), and secondly with Aragão and E. M. de Melo e Castro (1966), the editor of two important anthologies or cadernos (chapbooks), Poesia Experimental 1 [Experimental Poetry 1] and Poesia Experimental 2 [Experimental Poetry 2]. Both these anthologies opened up most of the major pathways of literary and artistic experimentalism in the 1960s, from which the PO.EX (Experimental POetry) movement emerged.

    Alvaro Seica - 08.04.2015 - 19:53

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