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  1. One or More Disfigurements in the Home

    One or More Disfigurements in the Home is a hypertextual fiction involving the memory and disfigurement of a narrator within the home. The text comes from an excerpt of an original work of fiction. Because sections of text are chosen quasi-randomly, you will not experience the entire source text in one sitting.

    (Source: Author's descripiton for ELO_AI)

    Click and drag horizontally or vertically to scroll, and, after some time has passed, clickable grey links will appear. There is something similar to an ending; a full(ish) reading will take at least 10 minutes. If you see it moving itself, it is simply waiting for you to start interacting.

    Scott Rettberg - 10.04.2013 - 23:39

  2. Attempting Ziggurats 4

    Attempting Ziggurats 4 is an installation based on a story by John Barth entitled "Glossolalia," which is made up of a set of oblique and somewhat desperate words that have a familiar ring to them. As each section of the spoken text of the story unfolds, underlying sounds of social activities are gradually folded into its rhythm.

    The various versions of Attempting Ziggurats find their basis in the story of the Tower of Babel and its ongoing reverberations in American culture. The pivotal moment of the story, the instant that language becomes noise, is one that is forever enshrined in American society through its incorporation of cultural difference as a central component of the concept and fabric of the nation. Here, that babble of noise repeatedly coalesces into the rhythms of the Lord's Prayer, a text which, prior to 1962, was recited daily in United States public school classrooms.

    (Source: Artist's description, ELO_AI)

    Scott Rettberg - 11.04.2013 - 00:01

  3. Descants

    On the occasion of the ELO 2010 conference celebrating Robert Coover, I have devised a 24-channel sound installation/performance.  Given the theme of the conference (Archive & Innovate), I chose to investigate the sonic literary archive, utilizing recordings of Robert Coover in the reading his own work as a framework for this composition.  Through a computational process of spectral analysis, editing, and re-synthesis, solo speech is transformed into a chorus of diffused instrumental timbres.  Time is stretched, allowing the ebb and flow of the original readings to be heard very slowly - creating an ambient, electro-acoustic arena.

    Scott Rettberg - 11.04.2013 - 10:57

  4. Sphiros

    Sphiros presents the fictional tale of what happens when a timequake creates a world that really is open source. It is staged in a modified version of the WithinSpace interface (created by net artist Jason Nelson) for the Adobe Flash platform.

    This is an exercise in arrangement -- most of its elements are ripped and remixed from a variety of sources both print and web; some are original.

    Each layer of Sphiros can be populated by any content -- text, image, video, sound, Flash animation, webpage, etc. These layers are then stacked on top of each other. A combination of scaling and transparency allows the user to move through the piece.

    Initially, Sphiros was presented in a web-distributed, mouse-driven format. For the installation at AI.ELO, the piece makes use of low-cost headtracking techniques. Users don a pair of infrared LED glasses and stand in front of a screen where a Nintendo WiiMote acts as an infrared camera. A combination of open-source and custom software translates the position of a user in realspace into a position inside of Sphiros.

    This version of Sphiros is set to 'Se Izst' by Icelandic wunderband, Sigur Rós.

    Scott Rettberg - 11.04.2013 - 12:30

  5. nextgame

    The piece is the short story of a digital chess game, a constellation which may be read conventionally from left to right, top to bottom - or in any other combination. Each of the 16 squares encodes an eight letter (byte) word, originally a file name from a computer chess game.

    Scott Rettberg - 11.04.2013 - 13:18

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