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  1. The Unfortunates

    The Unfortunates is an experimental "book in a box" published in 1969 by English author B. S. Johnson and reissued in 2008 by New Directions. The 27 sections are unbound, with a first and last chapter specified. The 25 sections in-between, ranging from a single paragraph to 12 pages in length, are designed to be read in any order.

    (Wikipedia entry on The Unfortunates)

    Jill Walker Rettberg - 03.07.2013 - 15:09

  2. Dage med Diam eller Livet om natten

    Dage med Diam eller Livet om natten møder læseren forfatteren Alian Sandme. Alian har en kæreste, Diam, som han kun kan se i hemmelighed, fordi de begge er gift. Allerede efter det første korte kapitel, S, hvor Alian sidder og skriver på en roman, stilles læseren over for et valg: Skal han køre hen til togstationen og mødes med Diam, eller skal han blive hjemme? Svend Åge Madsens hypertekst-roman afspejler på denne måde livet, hvor man ofte står over for valget mellem to muligheder, der gensidigt udelukker hinanden.

    Scott Rettberg - 17.08.2013 - 16:57

  3. ¡Más respeto que soy tu madre!

    The blog, written by Hernán Casciari and illustrated by Bernardo Erlich, has been edited in Castilian by Plaza y Janés, in Spain, 2005, and Editorial Sudamericana, Argentina, 2006. The novel has been translated into several languages. In November, 2005 "More respect, I am your Mother" it was chosen by Deutsche Welle International, Germany, like the best weblog of the world. In 2009 the history was adapted to the theater by the actor and governing Argentinian Antonio Gasalla and it will be taken to the movies by Juan José Campanella.

    Maya Zalbidea - 22.08.2013 - 21:18

  4. Don Juan en la frontera del espíritu

    Es una novela histórica en formato Web. Don Juan Valera, durante su embajada en Washington se enfrenta a los rebeldes cubanos y se enamora de la hija de Bayard, el Secretario de Estado del presidente Cleveland. Esta novela puede ser leída como novela web, en formato e-book o en versión impresa.

    Maya Zalbidea - 03.01.2014 - 18:41

  5. El primer vuelo de los hermanos Wright

    El proceso de creación hipertextual de esta obra se remonta hasta el año 1995, cuando me planteé el problema del hipertexto como posibilidad de creación literaria. Esta es una hipernovela experimental. Este proyecto se concluyó porque tengo la convicción profunda de que el medio electrónico representa el futuro de la literatura (Escrito por el autor, Juan B. Gutiérrez)

    Maya Zalbidea - 01.03.2014 - 19:44

  6. Megawatt

    Megawatt is based on passages from Samuel Beckett’s novel Watt, first published in 1953 but written much earlier, when Beckett was aiding the French Resistance during World War II. The novel Megawatt leaves aside all of the more intelligible language of Beckett’s novel and is based, instead, on that which is most systematic and inscrutable. It does not just recreate these passages, although with minor changes the Megawatt code can be used to do so. In the new novel, rather, they are intensified by generating, using the same methods that Beckett used, significantly more text than is found in the already excessive Watt. The novel concludes with a listing of the code that was used to generate it.

    (Source: Harvard Book Store)

    Alvaro Seica - 02.02.2015 - 17:18

  7. Ice-bound

    Ice-bound is an interactive novel that combines a printed art book with an iPad app. Our goal was to create an experience with both high-quality surface text and significant player agency. The story concerns an encounter with a fictional artificial intelligence, a simulation of a long-dead author who enlists the player's help to finish his original's final novel. Inspired by the dense, labyrinthical texture of works like Nabokov's Pale Fire and Mark Danielewski's House of Leaves, the novel is a unique collaboration between two artists, both of whom are writers, coders, and graphic designers. Each story is built around a dynamically chosen set of symbols representing possible elements of the story. These might be traits a character could have, or plots that could be included in the story. When a story is first visited, the symbols are assigned to an author-defined group of sockets which can be turned on or off by the player. However, the player can only turn a limited number of sockets on at one time.

    Elias Mikkelsen - 10.02.2015 - 15:43

  8. Death of an Alchemist

    Death Of An Alchemist is a multimedia novel written by Big Data—a detective story generated in real-time from live online content. The installation consists of an 8m wall displaying 128 pages of projected text, symbols and charts. This content is generated by scraping Twitter, Google and social platforms for today’s headlines, social media conversations, memes and more. The text flickers and updates as new data is received, yet still creates a coherent narrative that can be read from beginning to end. This is thanks to a bespoke technique we have termed the “poetics of search”: using a combination of search operators and algorithms to mine data, then string manipulation to fit it cohesively into a new plot. In the story, readers investigate the death of 16th century alchemist Trithemius. He has left behind a supposedly magical book, Steganographia, said to reveal the “clavis magna”: the idea from which all knowledge flows. Readers must decode the book to find the clues to Trithemius’ murder.

    Hannah Ackermans - 10.09.2015 - 10:16

  9. IN & OZ: A Novel

    N & OZ is a novel of art, love, auto mechanics, and two places: the actualities of the here and now and the desire for somewhere better. Five men and women – an auto designer, photographer, musical composer, poet/sculptor and mechanic – find themselves drawn together when they begin to suspect that the thing lacking in their lives might be discovered in the other place. Against the tension between idiosyncratic art and mass-marketed taste, each works to bridge the gulf between IN & OZ by using the medium of their trades: light and darkness; sound and silence.

    Steve Tomasula - 16.07.2016 - 17:12

  10. Steve Tomasula’s Brilliant Literary Time Machine

    From the introduction: We live in a time when the physical object of the book, marked, as it is, by the process of its making (transubstantiation of natural materials) and use (coffee stains, notes scribbled in a margin, bent pages) is giving way to an apparently immaterial, a-historical, eternally renewable electronic version. Many bemoan the loss, but few seem to comprehend that this is merely an indicator of a far more radical alteration in our perception of time and space.
    Steve Tomasula’s multimedia novel TOC (design by Stephen Farrell, programming by Christian Jara ), newly re-released as an iPad app, utilizes the same technology that has fostered this shift to create a compelling, thought-provoking work about the nature of time.

    Steve Tomasula - 16.07.2016 - 18:05

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