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Colossal Cave Adventure
The first work of interactive fiction was Colossal Cave Adventure. Its first iteration was developed in 1975-76 by Will Crowther, a Cambridge, Massachusetts-based programmer who was part of the team that developed ARPANET, the original network infrastructure on which the Internet is based (Montfort, 1997, p. 86), and subsequently expanded by Don Woods (1977). Crowther turned his programming skills towards a game about cave exploration after his divorce in order to entertain his children when they visited him (Nelson, 2001, p. 343). Crowther had been a spelunker in his past, helping to map a network of caverns in Kentucky (Jerz, 2007). He used that experience as the basis for the network of caves described in Adventure. The game itself provided a relatively simple experience of navigation and puzzle solving. Players attempted to retrieve objects from within the cave environments, and to win by completing their collection—a kind of textual geocaching.
Jill Walker Rettberg - 18.02.2011 - 15:06
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DHQ Digital Humanities Quarterly
DHQ Digital Humanities Quarterly
Jill Walker Rettberg - 18.02.2011 - 15:39
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*water writes always in *plural
*water writes always in *plural
Eric Dean Rasmussen - 18.02.2011 - 20:29
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House of Leaves
House of Leaves
Eric Dean Rasmussen - 18.02.2011 - 20:42
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University of Notre Dame Press
University of Notre Dame Press
Eric Dean Rasmussen - 18.02.2011 - 21:06
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Digitally Modified Organism
Questo documento è un ODM. Nasce dalla trasformazione di un documento già esistente. Nel suo interno sono state sostituite delle parole con altre attraverso la funzione Trova e sostituisci di Word. Inoltre si è trasformato il file di word in un video: odm.mov. Attraverso queste trasformazioni digitali il documento è diventato un documento diverso: un ODM. Ma questo documento ha ancora la possibilità di essere letto e al suo interno contiene la definizione di ODM, cioè di Organismo Digitalmente Modificato. Il testo di questo documento è un prodotto di Letteratura elettronica. Come video è una opera di Letteratura ibrida che si presenta come un saggio su un argomento mentre risulta essere anche l’argomento del saggio.
Un Organismo[1] Digitalmente Modificato (ODM) è un essere digitale che possiede un patrimonio digitale modificato tramite tecniche di ingegneria digitale, che consentono l'aggiunta, l'eliminazione o la modifica di elementi digitali o parti di essi.Patricia Tomaszek - 22.02.2011 - 13:10
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Culture Machine
from the publisher: Culture Machine is an international open-access journal of culture and theory, founded in 1999. Its aim is to be to cultural studies and cultural theory what 'fundamental research' is to the natural sciences: open-ended, non-goal orientated, exploratory and experimental. All contributions to the journal are peer-reviewed.
Eric Dean Rasmussen - 22.02.2011 - 20:47
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Iterature
Iterature
Eric Dean Rasmussen - 01.03.2011 - 11:48
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Radial City
Processed video, collaboration between artist and poet.
Scott Rettberg - 02.03.2011 - 22:25
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The Inframergence
The outer interface of this work is a spiral of buttons, each of which leads to an interactive screen. Beginning at the outside, the screens consist of overlaid polylinear skeins. Each skein has an “obverse,” which goes in the opposite direction. As the reader proceeds through the spiral to the center, nonlinearity emerges. The skeins become more concentrated and are then replaced by clusters; the clusters then clump together into structures, in which some elements are dominant over others; and eventually a full diagrammatic syntax appears, in which any element can be connected to any other using the full complexity available to networks.
(Source: Jim Rosenberg in http://www.giarts.org/article/travels-contemporary-new-media-art)
Patricia Tomaszek - 04.03.2011 - 22:19