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  1. fleshtresholdnarrative

    The particular concern with the "fleshthresholdnarrative" series is with the limit-sites of narrative (where narrative spills over into theory, poetry, data/information, the sciences,history, etc.). Rather than (re)constructing a more familiar form of narrative (those forms of chronological, causal, and organized events inherited from the 18th century), my interest was to explore the non-narrative aspects of narrative, and the narrative aspects in non-narrative within a context akin to J.G. Ballard's "condensed novels" (e.g., "The Atrocity Exhibition"). The highly aphoristic and dense quality of these segments was also well-suited to the medium of hypertext and the net in terms of establishing in the act of reading a range of inter-relationships. 

    (Source: Author's note from The New River 1)

    Scott Rettberg - 11.10.2011 - 15:13

  2. Hologram Will

    "Hologram Will" is an interactive science fiction game. Businessman and millionaire David Mann has passed away, but before his death he recorded a hologram that acts as his will and testament. The hologram has been given to one of his heirs who has become the will's executor. The player can choose between three different heirs who each has their own unique message recorded for them. The inheritance consists of several rare and valuable items collected by Mann, in addition to company shares. As the executor, the player can also increase their inheritance by claiming the other heir's shares. However, legal and other fees will be incurred during this process and can exceed the net benefits of the will, making this a costly affair. 
    (Source: Author's description)

    Filip Falk - 18.07.2019 - 21:50