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  1. Presence

    interactive immersive installation with responsive language system

    Presence is a three beam interactive video projection installation commissioned for the Art Machine II exhibition at the Maclellan Galleries, Glasgow. It is composed of three screens using high resolution video projectors and three computers with a remote visual sensing system for viewer interaction. On the main screen are visible a number of actors who are individually interactive with the audience and with each other. Another screen features an enormous upside down shadow, whilst another is composed of a giant talking mouth. The piece uses object oriented and behavioural programming techniques.

    Simon Biggs - 21.09.2010 - 11:57

  2. Halo

    Halo is composed of four interactive video projections using very powerful high resolution video projectors and four computers with an infra-red remote visual sensing system for viewer interaction. On each screen is visible a number of figures. Each figure is individually interactive, with the audience and with each other. The piece uses object oriented and behavioural programming techniques.

    Each figure is individually interactive and the viewer is fully modelled within the interactive system. A gravity well forms around each viewer, attracting flying figures into their orbit. When the viewer approaches the screen the figures are 'pulled' down to earth, where instead of flying they walk in direct interaction with the viewer. A number of interactive texts using generative grammars, based on the textual works of William Blake, are visible on each screen.

    (Source: Project description from Biggs's site)

    A book about the work is available (essays by Jim McLellan, Sean Cubitt, Steven Bode and Stuart Jones) from Film + Video Umbrella

    Simon Biggs - 21.09.2010 - 12:00

  3. Office Diva

    “The Office Diva” is an audio-visual installation; a large scale projection of a computer-controlled character living in a claustrophobic virtual space and compulsively talking. Conceptually, the project is a reproduction and examination of a consciousness ruled by manic-depression. But she is also a machine, and the work plays with the ways in which mad and machinic behavior can manifest in similar ways. Phoebe Sengers argues that the modular design of some intelligent agents makes them hard to understand, they appear to be a schizoid assemblage of random, unmotivated behaviors. Contariwise the computational limitations of other agents have been masked by their insane personalities. Repetitions, lack of affect, inappropriate responses, and non-sequiturs are signs of disturbed people as well as machines. In this project, we deliberately chose a bland machine voice, that speaks the stream-of-consciousness text which is generated, re-ordered and reassembled by a machinic algorithm.

    Eric Dean Rasmussen - 25.04.2012 - 11:20

  4. Understanding Echo

    Understanding Echo

    Scott Rettberg - 04.05.2012 - 10:38

  5. The Upside-Down Chandelier

    This multiplatform digital work references an event connected with the history of Košice and its tobacco factory from 1851 which employed mostly women workers. Some decades later, when St. Elizabeth's Cathedral was being renovated, the women workers donated a candle chandelier. The chandelier itself was repurposed twice – from the original candles, to gas lighting and with the advent of electricity, was turned upside down. In the installation, images of the chandelier from the cathedral are randomly generated and projected onto a screen in a flux of forms. Simultaneously the words connected with this story appear projected on the walls of the room, and phonetic sounds from Slovakian, Hungarian and German are generatively mixed in to create the soundscape of languages that were once spoken in the very same place by women workers.

    Thor Baukhol Madsen - 05.02.2015 - 16:02

  6. The Illuminated Manuscript

    A commissioned work for Documenta11 in Kassel, Germany, the Illuminated Manuscript explores the communicative possibilities of spatialized language in the electronic media. Combining physical interfaces with purely typographical information in a virtual environment, this piece explored new types of reading in tune with human perceptual abilities.

    A handbound book is set in a spartan room. Projected typography is virtually printed into the blank pages with a video projector. Sensors embedded in the pages tell the computer as the pages are turned. In addition, sonar sensors allow visitors to run their hands over and to disrupt, combine and manipulate the text on each page. The book begins with an essay on the four freedoms – freedom of speech, freedom of religion, freedom from fear and freedom from want. Each page explores a different text on the topic of freedom.

    (Source: Project description at Small Design)

    Scott Rettberg - 08.02.2015 - 23:54

  7. TRACES

    Traces is a collage of text, spoken word, sound, and digital projection. The text forms durational video and audio composed into 17 sections (excerpts included), which are triggered over the course of an hour in a continuous fashion. The video was designed to be incomplete and unfold over time--drawing attention to the chance encounter each person may have with it. It does not reveal the totality of its content, part of which falls outside of the frame. I worked with archival materials as I built this project (oral histories and personal collections). I was interested in these sorts of personal collections being displayed and open for perusal. As private spaces become redefined by digital possibilities, information is readily transferred from one form into another and meaning is subtracted and added along the way. Traces is my own collection. Photographs become data, which initiate recordings that are transcribed and then re-recorded. These then become projected text, and finally transform into granulated rhythmic pulsations and fragments of words, which becomes a vastly layered resonant soundscape felt as vibration through the body.

    Eivind Farestveit - 11.02.2015 - 07:01

  8. Death of an Alchemist

    Death Of An Alchemist is a multimedia novel written by Big Data—a detective story generated in real-time from live online content. The installation consists of an 8m wall displaying 128 pages of projected text, symbols and charts. This content is generated by scraping Twitter, Google and social platforms for today’s headlines, social media conversations, memes and more. The text flickers and updates as new data is received, yet still creates a coherent narrative that can be read from beginning to end. This is thanks to a bespoke technique we have termed the “poetics of search”: using a combination of search operators and algorithms to mine data, then string manipulation to fit it cohesively into a new plot. In the story, readers investigate the death of 16th century alchemist Trithemius. He has left behind a supposedly magical book, Steganographia, said to reveal the “clavis magna”: the idea from which all knowledge flows. Readers must decode the book to find the clues to Trithemius’ murder.

    Hannah Ackermans - 10.09.2015 - 10:16

  9. Book Post

    A “book post” is placed in the UiB Humanities Library during March 2021, consisting of a table/desk with two stools by it, near a wall.

    Four books are on the table/desk (left to right, in alphabetical order by title): Articulations (Allison Parrish), Golem (Nick Montfort), A Noise Such as a Man Might Make: A Novel (Milton Läufer), and Travesty Generator (Lillian-Yvonne Bertram). Each has a hole drilled through it in the upper left and is secured to the table with a cable, creating a chained library. The books represent the work of four participants in an SLSAeu panel about computer-generated literature.

    A Kodak carousel slide projector is in the middle of the table/desk, projecting small, bright images and texts onto the wall. Slides presenting covers and contents of the five books are shown continually during the exhibition. The selections will be made in consultation with all author/programmers and with their approval.

    The stools allow two readers to sit and peruse the books. The table is wide enough to allow readers to do so while socially distanced.

    Cecilie Klingenberg - 27.02.2021 - 15:32