Search

Search content of the knowledge base.

The search found 3 results in 0.009 seconds.

Search results

  1. Frequency

    Frequency is a poetry generator written in Ruby, and part of a larger constrained writing process. The lines of all the poems in Frequency are constrained by the fact that I used only 200 of the most common English words in them. The poems generated by Frequency are built from a pool of 2000 lines I wrote. The process of writing the lines was not aided by the machine and was painstaking work. I wrote a set of ten lines beginning with each word, only using the other words in this list in the rest of the line. It is perhaps not unsurprisingly difficult to make meaningful expressions with such a limited vocabulary, but in the end I was surprised by how flexible these base units of our language can be. The poetry generator itself runs from a command line interface, and can algorithmically assemble poems according to a number of different rhyme scheme, syllabic, and spatial criteria.

    Patricia Tomaszek - 04.03.2011 - 22:52

  2. Hobo Lobo of Hamelin

    This comic strip narrative in prose and verse reinvents the story of the Pied Piper of Hamelin, but with a character called “Hobo Lobo.” Reimagining the comic strip using Scott McCloud’s notion of the “infinite canvas” the comic goes beyond the traditional implementation of a two-dimensional strip. The innovative aspect is that he uses layers to produce a three dimensional parallax effect when the reader scrolls and rethinks the panel by centering layers on adjacent segments on the strip, as he explains in his Parallaxer tutorial. The effect of these layers and panel transitions enhances narrative continuity in panel transitions by replacing the comics gutter with the more cinematic mise-en-scène. (Source: Leonardo Flores, I ♥ E-Poetry) This digital broadside adapts the story and setting of the medieval Pied Piper. A mixture of European folktale, political satire, and internet snark, Stevan Živadinović’s Hobo Lobo of Hamelin is one of the first examples of digital sequential art to make use of parallax and limited animation.

    Scott Rettberg - 01.12.2012 - 13:11

  3. First Draft of the Revolution

    Emily Short’s First Draft of the Revolution, designed and coded by Liza Daly, is an experiment with advancing the form of interactive fiction while pushing forward its cross platform accessibility (the work is built in HTML5 and has been ported to EPUB3, an open ebook format). The work invites the reader to engage in the act of writing, creating a metafiction that invites us to contemplate the very act of letter-writing and correspondence, and what the process of editing reveals and conceals. The work is essentially an interactive epistolary novel, drawing on an era when letter-writing was an act of contemplation rather than haste. We learn about the two characters (Juliette and Henry) as we get inside their heads and dictate the seemingly mundane details of their correspondence. (Source: ELC 3)

    Sondre Skollevoll - 08.09.2016 - 03:43