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  1. 20% d’amour en plus

    20% d'amour en plus est un roman interactif, ouvert au lecteur qui construit l'histoire, ou les histoires. Il est source d'interprétations multiples, parfois d'ambiguïtés. Le texte n'y est pas donné, la narration jamais définitive, c'est au lecteur d'aller les chercher. [Source: http://www.olats.org/OLATS/reperes/juin98/20-25damour.shtml ]

    Dan Kvilhaug - 06.04.2013 - 14:15

  2. Ice-bound

    Ice-bound is an interactive novel that combines a printed art book with an iPad app. Our goal was to create an experience with both high-quality surface text and significant player agency. The story concerns an encounter with a fictional artificial intelligence, a simulation of a long-dead author who enlists the player's help to finish his original's final novel. Inspired by the dense, labyrinthical texture of works like Nabokov's Pale Fire and Mark Danielewski's House of Leaves, the novel is a unique collaboration between two artists, both of whom are writers, coders, and graphic designers. Each story is built around a dynamically chosen set of symbols representing possible elements of the story. These might be traits a character could have, or plots that could be included in the story. When a story is first visited, the symbols are assigned to an author-defined group of sockets which can be turned on or off by the player. However, the player can only turn a limited number of sockets on at one time.

    Elias Mikkelsen - 10.02.2015 - 15:43