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  1. Remembering Bogle Chandler

    From the publication web site:The bizarre and tragic deaths of Margaret Chandler and Gib Bogle on the banks of the Lane Cove River in Sydney, 1963, remain an elusive and intriguing Australian mystery. This website explores the theme of inconsistent and impermanent memory, allowing you to shift forward and backward through time, space and point-of-view, and so compare eyewitness accounts of the deaths. The story is represented by a montage of sound, image and text, and is controlled via a map/graph interface. As you progress through it, the project becomes less about solving the crime and more about revealing the enigma of individual experience and interpretation. It is also about how a time and place, in this case Cold War Sydney, inescapably shapes the perceptions of the people who live within it, and how people who suffer an unexplainable tragedy are often blamed for it. It is the story of an improbable murder or an implausible accident; a puzzle without a solution where objective truth becomes impossible to grasp because it does not exist.  

     

    Patricia Tomaszek - 29.07.2011 - 14:30

  2. The Princess Murderer

    "'The Princess Murderer,' a Flash fiction, was originally published in the Iowa Web Review in 2003 and deals with a number of formal and thematic issues that are of interest to scholars of digital fiction. Due to its satirical approach to intertextuality, it may be referenced as both a hypertext in the Genettian sense of being based on an earlier hypo-text (Charles Perrault's 'La Barbe bleue,' or 'Bluebeard') and a piece of fan fiction. Its distinctly ludic character is thematized and problematized by references to the fatal repercussions of clicking (clicking equals killing princesses) and by the tongue-in-cheek subversion of stereotypical melodramatic game endings (having to save the princess, but what if there are too many of them all of a sudden?). Of further analytical interest are, for instance, the text's focus on gender/pornography and technology, on Gothic fiction and media, and its multimodality (you need sound to read it)."

     

    Source: Electronic Literature Directory

    Scott Rettberg - 16.06.2012 - 00:45

  3. Sale Temps

    Un personnage, victime d’un meurtre, revient sur terre pour revivre ses dernières heures et tenter d’éviter l’issue fatale. Cet hypermédia utilise le mythe de Faust, ce qui favorise le repérage dans l’histoire. La question de la désorientation est ainsi traitée depuis la narration elle-même, ce qui évite de recourir à une interface apparente. [Source: http://www.olats.org/livresetudes/basiques/litteraturenumerique/9_basiqu... ]

    Dan Kvilhaug - 06.04.2013 - 14:47

  4. Two Minutes

    This British mockumentary consisted of a (fictional) website documenting a (fictional) tv crew who were making a documentary about the solar eclipse in 1999. Readers who signed up in 1999, could see the web site develop from day to day, and were "accidentally" also signed up to receive private emails between the characters. As the eclipse approached the story became more and more mysterious and frightening. Murders happened and readers were able to join in the detective work. After the initial run, the website and emails were archived, but the website was no longer available by 2003. The Internet Archive has the cover page archived but no more. When the website was still online, readers could access the emails by clicking the "admin only" link which gave access to mock unix accounts for the tv crew.

    Jill Walker Rettberg - 27.08.2013 - 12:33

  5. The Dionaea House

    The Dionaea House is a horror hypertext fiction with a plot revolving around a predatory, supernatural house which exists in multiple places at once. The work's title references the Latin name of the Venus flytrap (Dionaea Muscipula), a carnivorous plant with multiple heads which uses scent to lure in insects, that it then traps and consumes.

    The Dionaea House’s story is split into multiple, loosely connected parts, each either hosted as an individual website or a blog.

    The central hub of the story was hosted on a website entitled "The Dionaea House: Correspondence from Mark Condry, September 6, 2004 - October 1, 2004". This site, maintained by a fictional version of the author Eric Heisserer, is split into into two sections. The first section details a series of emails received from Mark Condry, an old friend of Eric’s who has received a newspaper clipping in the mail describing a double murder and suicide committed by another old friend, Andrew. Mark decides to investigate, but disappears after sending a series of text messages from within a house that irrevocably changed Andrew.

    Jill Walker Rettberg - 14.05.2014 - 20:38

  6. Heavy Rain

    Heavy Rain is an interactive drama action-adventure video game developed by Quantic Dream and published by Sony Computer Entertainment exclusively for the PlayStation 3 in 2010. The game is a film noir thriller, featuring four diverse protagonists involved with the mystery of the Origami Killer, a serial killer who uses extended periods of rainfall to drown his victims. The player interacts with the game by performing actions highlighted on screen related to motions on the controller, and in some cases, performing a series of quick time events during fast-paced action sequences. The player's decisions and actions during the game will affect the narrative. The main characters can be killed, and certain actions may lead to different scenes and endings. There is no immediate "game over" in Heavy Rain; the game will progress to a number of different endings depending on the sum of the player's performance even if all the characters become incapacitated in some manner.

    Jill Walker Rettberg - 20.06.2014 - 18:47

  7. The Detective

    The Detective

    Eivind Farestveit - 17.02.2015 - 15:12

  8. L.A. Noire

    L.A. Noire (pronounced /ˈnwɑr/) is a neo-noir detective video game developed by Team Bondi and published by Rockstar Games. It was initially released for the PlayStation 3 and Xbox 360 platforms on 17 May 2011; a Microsoft Windows port was later released on 8 November 2011. In 2017 it was announced that a remastered version would be released in November for PlayStation 4, Xbox One, Nintendo Switch, and HTC Vive.

    L.A. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department (LAPD) officer, to solve a range of cases across five divisions. Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the players' success at these activities will impact how much of each cases' story is revealed.

    Eivind Farestveit - 17.02.2015 - 15:40

  9. American Psycho

    American Psycho is a novel by Bret Easton Ellis, published in 1991. The story is told in the first person by Patrick Bateman, a serial killer and businessman. Bateman moves among the young and trendy in 1980s Manhattan. Young, handsome, and well educated, he earns his fortune on Wall Street by day while spending his nights in ways we cannot begin to fathom. Expressing his true self through torture and murder, Bateman prefigures an apocalyptic horror that no society could bear to confront.

    (Source: Wikipedia, Amazon description)

    Eric Dean Rasmussen - 02.09.2016 - 13:15