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  1. db.11x8.5

    db.11x8.5

    Meri Alexandra Raita - 23.02.2012 - 14:06

  2. Gorge

    A gorge is a steep-sided canyon, a passage, a gullet. To gorge is to stuff with food, to devour greedily. Gorge is a poetry generator, a never-ending tract spewing verse approximations, poetic paroxysms on food, consumption, decadence and desire.

    The source code for Gorge is a hack of Montfort’s elegant poetry generator Taroko Gorge.

    Meri Alexandra Raita - 23.02.2012 - 14:13

  3. Passage Sets

    Passage Sets is a generative visual poem. It includes an interactive poem generator. The users of the system can position themselves in front of the screen and select words and/or phrases from four lists that become visual as they enter into differing proximities in relation to the screens. Moving forward and/or backward, then stopping in the center of the field, enables the participants to make selections from specific lists authored by Seaman. These words then flow across the screen and become part of an ever-changing line of text at the bottom of the screen.

    Stig Andreassen - 20.03.2012 - 14:23

  4. RC_AI

    It was only after I began working with Robert Coover in the Brown Literary Arts program in 1998 that I remembered my father commenting years earlier on Coover's book Pinocchio in Venice. As a foremost Scholar of the Pinocchio story and its appearances throughout history in literature and media, he was impressed with Coover's handling of the archive. My father went on to write about Coover's treatment in a co-authored book, Pinocchio Goes Postmodern: Perils of a Puppet in the United States

    RC_AI consists of texts composed by myself and Dr. Thomas J. Morrissey, my father, along with several generative algorithms and loose grammars in collaboration with a substantial portion of Robert Coover's Pinocchio in Venice. The panoramic text is a printed array (approximately 380,000 pixels long - or 422 feet) of variable content generated by parsing through approximately 1/2 of Coover's novel using the author's name as a search string. 

    Scott Rettberg - 18.04.2012 - 00:14

  5. Waiting for Gwodot

    Samuel Becket’s Waiting for Godot, re-mediated for Web. In this project different parts of the play are appropriated for cyberspace. to examine different themes including: hyperlinked narration in cyberspace, experience of reading mediated by information retrieval tools, collaboratively generated content and conformism, our desires and anxieties in cyberspace and the temporal experience across different media. (source: http://sepans.com/sp/works/waiting-for-gwodo/)

    Eric Dean Rasmussen - 23.04.2012 - 13:58

  6. Automatype

    Howe’s new piece, “Automatype,” which can be seen as either ambient text art, a weird game of solitaire for the computer, or an absorbing ongoing puzzle for a human viewer, is an apt demonstration of some of the powers of “RiTa,” as it uses algorithms to find the bridges between English words, Six-Degrees-of-Kevin-Bacon-style — not bridges of garbled nonsense but composed of normative English. You will spend either 10 seconds or 5 minutes staring at this thing; you will also see either a bunch of random words, or occasionally, if not always, engaging samples of minimalist poetry.

    (Source: The ELO 2012 Media Art Show.)

    Eric Dean Rasmussen - 23.04.2012 - 15:33

  7. Speaking Clock

    A HyperCard stack that generates poetry (from an existing list of terms) based on the computer's internal time.  In addition to a static text around the edges of the clock (which can cycle with clicking), a dynamically-generated text appears in the center.

    For more technical and literary information, please see Christopher Funkhouser's analysis at: arts.brunel.ac.uk/gate/entertext/5_3/ET53FunkhouserEd.doc

     

    Alexander Duryee - 22.07.2012 - 01:38

  8. Textual Skyline

    Our webscapes and netvilles are increasingly dominated by short bursts of emotional language, brief stabs of charged textual opinion. And every minute those words build small cities of influence, beauty and terror, creating brief communities of poetic power. Textual Skyline explores these notions through a net­-based interactive, generative and multidimensional flash engine/interface using RSS news feeds to create a digital poetry city. 

    Elisabeth Nesheim - 24.08.2012 - 14:44

  9. Escritas Arcaicas

    3D animations in randomic sequence.

    (source: poiesis)

    Luciana Gattass - 28.11.2012 - 13:10

  10. Computer Aided Poetry

    Computer Aided Poetry

    Jill Walker Rettberg - 10.06.2013 - 00:14

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