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  1. Huis Clos / No Exit

    Huis Clos / No Exit

    Elisabeth Nesheim - 12.08.2012 - 12:03

  2. Baby Work

    BABY WORK is the 3rd edition of Cheang's LOCKER BABY PROJECT which consist of:
    BABY PLAY (2001, NTT[ICC], Tokyo) and BABY LOVE (2005, Palais de Tokyo, Paris).
    The Locker Baby project conceived in 2001 reflects a time when bioscience is accused
    of out of control and scifi fantasia brings forward the future. Deriving from Ryu
    Murakami's noted novel Coin Locker Babies (1980) of post-war Japan , the Locker Baby
    Project further contests the mother’s heart beats that are so desired for clone babies
    born out of lockers. A fictional scenario set in 2030 - the transnational DPT (DollyPolly
    Transgency) produces and engages clone locker babies in negotiating human "Memory"
    and "Emotion”. The clone baby holds the key to retrieve the networked inter-sphere of
    ME-data embedded in a playfield of sonic imagery triggered only by human interaction.
    In BABY PLAY, an oversized baby football field with clone baby players; in BABY LOVE, a
    ride in 6 motorized fairground teacups with love song remixed by clone babies; in BABY

    Elisabeth Nesheim - 16.08.2012 - 16:09

  3. B A C K L I T

    B A C K L I T seeks to invite the recombination of word and image from translocal communities of conversants on diverse e-list servers, Facebook, and Twitter. Members of list­‐servers are asked to send both an image and a text of no more than 140 characters to performer, and to do so in response to thought processes/actions given rise to by the phrase "Remediating the Social". The performer will recombine those elements. The piece itself is simple, complexity will be generated by the volume of submissions.

    Elisabeth Nesheim - 24.08.2012 - 13:55

  4. Borderline

    Borderline is a performative piece concerned with time-based and improvisational action, in which two participants interact together within an audio-visual environment to gain a sense of the project’s latent narrative identities. Borderline will re-deploy VJ software technologies (using MIDI with MAX-MSP) to develop a dual interaction experience that uses hand-based gesture (via two graphic tablets and their pens) instead of the established hyperlink model. This will help foster a ‘computer system as instrument’ analogy in which the participants’ can ‘improvise’ ‘play’ or ‘perform’ set of narrative dualities. An often-levied criticism of VJ output is its preference for visual abstraction over content (Amerika 2005). In terms of the narrative, Leishman will both develop a new bank of non-abstract imagery, audio and animation to convey the theme of dualism. This will be based on research into borderline personality disorder (visualizing the problems of disassociation and hysteria through image, movement and narrative structure).

    Elisabeth Nesheim - 24.08.2012 - 15:03

  5. Re:Mix

    This piece is a remix of the performance program presented at Remediating the Social Conference in Edinburgh November 1st 2012.

    Elisabeth Nesheim - 27.08.2012 - 11:24