Search

Search content of the knowledge base.

The search found 1 result in 0.007 seconds.

Search results

  1. Brown House Kitchen

    During the author's residency as a writer and designer of experimental computer mediated narratives in the Computer Science Lab (CSL) at  Xerox PARC,  the exploratory narrative, Brown House Kitchen was written and programmed  in LambdaMOO,  a MOO that uses an object oriented programming language developed at PARC by Pavel Curtis.  Influenced by conversations with Curtis and by the ubiquitous computing research being undertaken in CSL,  the narrative took place in  a future communal eating space where virtual interrelated devices integral to the functioning of the kitchen recorded events in various ways.  In Rashoman fashion, these devices related the details of things that occurred in a previous November in different but related ways. Players who "entered" Brown House Kitchen unfolded the story in various (unpredictable) ways by examining the things they found in the environment. For instance, the "narranoter" disclosed pseudo-randomly generated text using the UNIX date and was based on the

    Judy Malloy - 12.10.2011 - 19:25