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  1. The Inframergence

    The outer interface of this work is a spiral of buttons, each of which leads to an interactive screen. Beginning at the outside, the screens consist of overlaid polylinear skeins. Each skein has an “obverse,” which goes in the opposite direction. As the reader proceeds through the spiral to the center, nonlinearity emerges. The skeins become more concentrated and are then replaced by clusters; the clusters then clump together into structures, in which some elements are dominant over others; and eventually a full diagrammatic syntax appears, in which any element can be connected to any other using the full complexity available to networks.

    (Source: Jim Rosenberg in http://www.giarts.org/article/travels-contemporary-new-media-art)

    Patricia Tomaszek - 04.03.2011 - 22:19

  2. Re:Cycle

    Re:Cycle is a generative ambient video art piece based on nature imagery captured in the Canadian Rocky Mountains.  Ambient video is designed to play in the background of our lives.  It is a moving image form that is consistent with the ubiquitous distribution of ever-larger video screens. The visual aesthetic supports a viewing stance alternative to mainstream media - one that is quieter and more contemplative - an aesthetic of calmness rather than enforced immersion.  An ambient video work is therefore difficult to create - it can never require our attention, but must always rewards viewer attention when offered.  A central aesthetic challenge for this form is that it must also support repeated viewing.  Re:Cycle relies on a generative recombinant strategy for ongoing variability, and therefore a higher measure of re-playability.  It does so through the use of two random-access databases: one database of video clips, and another of video transition effects.  The piece will run indefinitely, joining clips and transitions from the two databases in randomly varied combinations.

    Jim Bizzocchi - 20.06.2012 - 18:58

  3. Special America

    In 2008, in Providence, RI, a strange melancholy pervaded us to which we hesitated to give the grave and beautiful name of SPECIAL AMERICA. It began amorphously. Badges left in a hallway, flash rallies alongside the insinuations of handbill slogans, an ambiguous slideshow. Over the years, SPECIAL AMERICA appeared untroubled, yet in solitude we penned personal, soul-bearing texts, melancholy slogans that made us weep whilst inducing within us a perverse sense of comfort. Composed in corporate network space, our glum poesy set the tone for a new tale of longing and loneliness. In the past, the idea of calling this melancholy SPECIAL AMERICA always appealed to us; now we are almost ashamed of its complete egoism.

    Scott Rettberg - 27.06.2012 - 10:19

  4. LETTERS FROM THE ARCHIVERSE

    As a programmable writing project, Letters from the Archiverse can be considered both a visual poem and an application. Its most current version was composed (and continues to be developed) with architectural modeling space software AutoCAD. Combining methods and techniques drawn from traditional lineages of concrete poetry and ―open-field‖ composition with 3D image modeling, the poem offers writers and viewers alike the opportunity to engage in the materiality of screen-based writing, while exploring new directions and theories in visual language art. In the current phase of the project, readers are able to explore and manipulate the poem on the iPad, using a commercial architectural drafting app.

    Jeff T. Johnson - 14.01.2013 - 02:19

  5. The Operature

    The Operature is an interactive installation of narrative-poetic movements engaging themes of forensics, anatomy and 21stcentury embodiment. The work incorporates a range of historical and contemporary contexts of observation and anatomical analysis including early modern surgical theaters, Francis Glessner Lee’s Nutshell Studies of Unexplained Death, and The Stud File, a methodical archive of personal evidence documenting the sexual exploits of Samuel Steward, a 20th century tattoo artist, gay pornographer, and friend of Gertrude Stein. In this iteration, 12 disks with biological symbols can be scanned by a webcam to access visual-textual movements as well as qr codes and augmented reality markers that can be examined with a smartphone. The Operature is a multi-modal project of the collective Anatomical Theatres of Mixed Reality (ATOM-r) with several large-scale manifestations including a 2-hour live performance and a 25-screen installation. This scaled-down version will include artifacts drawn from the larger body of work. (Source: ELO Conference 2014)

    Scott Rettberg - 13.09.2013 - 02:48

  6. Writing

    Writing (2012) was inspired by and built with Joe Davis’s Telescopic Text, pairing the possibilities of expanding, effacing essay with the musings of a Monson or a Mezzanine. An introspective, interactive non-fiction, the work unfurls, an exploration of the processes of composition as much as a finished literary product. As the piece grew to dozens of junctions and thousand of words, the editing interface slowed dramatically, each erasure oredit taking a minute or more. This in turn forced an accountability to first thought – it became easier to publically ‘rewrite’ mistakes, misspeaks and infelicitous phrases than to invisibly edit them away. The result is a thinking aloud on the (web)page, a map to the writer’s trains of thought for the reader to unfold and explore. Writing featured in the 2013 electronic poetry edition of Australian literary journal Overland.

    (Source: ELO Conference 2014)

    Scott Rettberg - 19.06.2014 - 03:01

  7. The Mission [Statement]

    A group written mission statement netprov.

    Scott Rettberg - 19.06.2014 - 03:26

  8. My Life in Three Parts

    "My Life in Three Parts" addresses the question of how personal identity is influenced by the language of the web. Our online interactions are often circumscribed by tracking software and various social networks. As a result, our identities--how we view ourselves and how others view us--are shaped and expressed, in part, by personal browsing practices and the vocabulary associated with those practices. So what do our autobiographies look like in this new world? To answer this question, "My Life in Three Parts" ignores the conventions of traditional autobiography in favor of oblique readings of iconic visual symbols, terminology, and concepts found online within the private and social web-spaces of shopping, art, and mathematics. This work uses text, images, audio, and videos to create a synthesized narrative of the self. Nothing about personal identity is clear in this work: the life behind the story is only implied.

    Jill Walker Rettberg - 19.06.2014 - 20:27

  9. Cardamom of the Dead

    Written in Unity for use with Oculus RIFT glasses, Cardamom of the Dead is a literary VR environment - the user wanders through a virtual environment filled with a vast collection of things a narrator, heard in voice-over, has hoarded over years (decades? centuries?).  The environment is filled with debris and stories and the piece is ultimately a meditation on collecting as madness, consoling practice and memory palace.

    (Source: ELO 2014 Media Arts Show)

    Scott Rettberg - 24.06.2014 - 19:14

  10. Toxi•City

    Toxi•City is a combinatory piece in which narrative segments and a chorus of historical anecdotes chronicling deaths from Hurricane Sandy are drawn from a data-based of materials. The database contains over one hour of materials and the clips are combined based on keywords. In Toxi•City, 6 characters describe conditions living in a future shaped by global warming and climate change. The film takes place in the industrial river setting on the US east coast. (Source: Author's description)

    Alvaro Seica - 11.11.2014 - 21:06

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