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  1. He Said, She Said

    This Webyarn frames an argument between husband and wife about having children. The wife wants to keep trying, while the husband doesn’t seem to want children at all. The piece is structured around a wedding: its imagery (cake, dancing, food), vows, institutions, and symbols. The surface of the text responds to the reader’s mouseovers, rewarding exploration by triggering multiple layers of language and musical phrases in short loops. The circularity of the wedding ring structures the poem as the argument goes round and round the topic, replaying sounds, images, words, and their movements. A small cluster of squares slowly gets colored in a non-linear sequence near the bottom of the window, suggesting the passage of time for this relationship, yet the questions continue throughout. Will this disagreement ever get resolved? The Buddhist touches interspersed between mostly Christian wedding vows suggest a way out of the endless cycle: the cause of suffering is craving and both characters have desires they could let go of.

    (Source: Leonardo Flores)

    Eric Dean Rasmussen - 23.04.2012 - 14:23

  2. Circle

    “Circle” is an augmented reality tabletop theatre piece that tells the story of three generations of women through a series of small stories. The first version of this piece was created using a custom marker tracking system and the user interacted with the piece by exploring the markers with a webcam, triggering small poetic voiceovers and videos.  The version being premiered here was built in Unity and uses natural feature tracking -- the black and white markers of the earlier version are replaced by objects and photos.  The user interacts with the piece by holding up an iPad or smartphone as a magic looking glass to explore the story world.

    (Source: The ELO 2012 Media Art Show.)

    Winner of the Jury's Choice Award in the ELO 2012 Media Art Show.

    Eric Dean Rasmussen - 23.04.2012 - 14:36

  3. Window

    As a poetic mediation on place and experience, Window encourages you to explore the things at the edges. The ordinary moments—sounds, sights, memories, thoughts—that make an environment familiar, that make it ‘home’. My inspiration came, and continues to come so often, from John Cage—and I made this work in 2012, the centenary of his birth. His music, writing, and thinking—the way he lived his life—are a wondrous integration of art and ordinary experience. Interwoven with fragmentary texts, themselves hidden at the edges, and only available through exploration, are a separate series of short essays. Some are about John Cage and some are personal reflections as I looked, listened and collected the sounds and images that provide the material for this piece. I did this over a period of a year—listening, looking, snapping photos and recording sounds. Arranged in ‘months’, there are various ways to interact with Window. The choice is yours—listening, reading, looking, and travelling from one time of year to another. For each month the images and sounds were actually recorded in the month concerned.

    Scott Rettberg - 01.12.2012 - 12:50

  4. Nothing You Have Done Deserves Such Praise

    Nothing You Have Done Deserves Such Praise is an art/ poetry/ adventuring game, a playland for exploring our ever-present desire for constant and over-blown rewards. Our worlds (digital and breathing) are filled with needless and unearned praise, we are built to love exploding trophies for fifth place. This art/poetry game satisfies your compliment addiction by celebrating your walking/ jumping/ falling through strange and wondrous anatomical lands.

    Nothing You Have Done Deserves Such Praise is a 2013 commission of New Radio and Performing Arts, Inc. for its Turbulence website. It was funded by the National Endowment for the Arts.

    (Source: Turbulence)

    Scott Rettberg - 25.09.2013 - 15:47

  5. High Muck a Muck: Playing Chinese

    High Muck-a-Muck: Playing Chinese explores the narratives and tensions of historical and contemporary Chinese immigration to Canada. The project is both an interactive installation and an interactive website. Accompanying the installation and embedded within the website are eight videopoems. The piece is a result of a collaboration between eleven writers, artists and programmers and was created over three years from 2011–2014. The installation received its first public exhibition at Oxygen Art Centre in Nelson, BC in July, 2014. The digital work was created in HTML 5. The three aspects of the project – videos, interactive installation and website – can be exhibited together or in discrete parts. (source: ELO 2015 catalog)

    Hannah Ackermans - 10.09.2015 - 16:23