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  1. Textual Skyline

    Our webscapes and netvilles are increasingly dominated by short bursts of emotional language, brief stabs of charged textual opinion. And every minute those words build small cities of influence, beauty and terror, creating brief communities of poetic power. Textual Skyline explores these notions through a net­-based interactive, generative and multidimensional flash engine/interface using RSS news feeds to create a digital poetry city. 

    Elisabeth Nesheim - 24.08.2012 - 14:44

  2. 10 PRINT CHR$(205.5+RND(1)); : GOTO 10

    This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.

    (Source: Publication website)

    Elisabeth Nesheim - 07.03.2013 - 15:45