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  1. Ingenstans

    "Ingenstans (meaning "nowhere" in Swedish) is a video project about living between languages, trading American city life for village life in Sweden, or somewhere, nowhere. As a whole, the film could be taken as a (quasi-)ethnographic film, combining elements of documentary film with narrative film, spurious accounts of cultural icons, and reenactments of actual events. INGENSTANS was shot in Karlskrona Sweden, Copenhagen, Paris, Amsterdam, and California. The video is in English and Swedish with fleeting moments in Bulgarian, Italian, French, and Chinese. (running time 20 minutes)" (http://talanmemmott.com/video.html).

    Eric Dean Rasmussen - 21.01.2011 - 12:15

  2. CityFish

    CityFish is a hybrid word, title of a hybrid work, tale of a hybrid creature. Part classical parable, part children’s picture book, CityFish is a web-based intertextual hypermedia transmutation of Aesop's Town Mouse Country Mouse fable. Winters, Lynne freezes in Celsius in the fishing village of Brooklyn, Nova Scotia (Canada), a few minutes walk from a white sandy beach. Summers, she suffers her city cousins sweltering in Fahrenheit in Queens, New York (USA).  Lynne is a fish out of water. In the country, her knowledge of the city separates her from her school of friends. In the city, her foreignness marks her as exotic. CityFish represents asynchronous relationships between people, places, perspectives and times through a horizontally scrolling browser window, suggestive of a panorama, a diorama, a horizon line, a skyline, a timeline, a Torah scroll. The panorama and the diorama have traditionally been used in museums and landscape photography to establish hierarchies of value and meaning. CityFish interrupts a seemingly linear narrative with poetic texts, quotations, Quicktime videos, DHTML animations, Google Maps and a myriad of visual images.

    Scott Rettberg - 30.01.2011 - 19:57

  3. TOC: A New-Media Novel

    TOC is a multimedia epic about time: the invention of the second, the beating of a heart, the story of humans connecting through time to each other and to the world. An evocative fairy tale with a steampunk heart, TOC is a breath-taking visual novel, an assemblage of text, film, music, photography, the spoken word, animation, and painting. It is the story of a man who digs a hole so deep he can hear the past, a woman who climbs a ladder so high she can see the future, as well as others trapped in the clockless, timeless time of a surgery waiting room: God's time. Theirs is an imagined history of people who are fixed in the past, those who have no word for the future, and those who live out their days oblivious to both.

    (Source: Author's description on TOC website)

    Scott Rettberg - 02.03.2011 - 22:07

  4. Reconstructing Mayakovsky

    Inspired by the poet Vladimir Mayakovsky who killed himself in 1930 at the age of thirty-six, this hybrid media novel imagines a dystopia where uncertainty and discord have been eliminated through technology. The text employs storylines derived from lowbrow genre fiction: historical fiction, science fiction, the detective novel, and film. These kitsch narratives are then destabilized by combining idiosyncratic, lyrical poetic language with machine-driven forms of communication: hyperlinks, "cut-and-paste" appropriations, repetitions, and translations (OnewOrd language is English translated into French and back again using the Babelfish program.) In having to re-synthesize a coherent narrative, the reader is obliged to recognize herself as an accomplice in the creation of stories whether these be novels, histories, news accounts, or ideologies. The text is accessed through various mechanisms: a navigable soundscape of pod casts, an archive with real-time Google image search function, a manifesto, an animation and power point video, proposals for theatrical performances, and mechanism b which presents the novel in ten randomly chosen words with their frequencies.

    Scott Rettberg - 15.04.2011 - 15:38

  5. Sooth

    Sooth is a set of love poems interactively triggered phrase-by-phrase to fly in flocks over original video. Sounds associated with each phrase are mapped to audio which pans and volume shifts in space as the phrase flies. Easing equations are randomly shuffled to create a sense of behavior to each phrase. Text-code-video-audio all original and released under a Creative Commons 2.5 License. It was created while I was artist-in-residence at La Chambre Blanche web-lab in Quebec city. Bilingual: French-English in same interface.

    (Source: Author's description from the Electronic Literature Collection, Volume Two)

    Scott Rettberg - 20.04.2011 - 12:46

  6. Interstitial

    David Jhave Johnston’s video-based "Interstitial" is a meditation on terminal anxiety. The title of the piece, which refers generally to that which occupies an “empty interval,” takes on a specific connotation when one considers its popular use in web development contexts for the commercial “pre-loaders” that hawk their wares while one waits for the site to open. The video, which is minimally edited, features three views arranged in triptych form: a cat decomposing in a river, tidal pools, and a bug undergoing metamorphosis. These events, as witnessed by Johnston, are unaltered and unmodified, simply captured where they occurred using handheld equipment. According to an artist’s statement published on Tributaries and Text-fed Streams (http://tributaries.thecapilanoreview.ca/2008/02/22/interstitial/), the web presentation of the files was formatted through the process of naming the discrete video, audio, and poetic text files and allowing software to assemble these pieces into an endless loop.

    Patricia Tomaszek - 06.05.2011 - 14:19

  7. The Walking Man

    "Obstacles become playgrounds, playgrounds obstacles." A study of the pedestrian's everyday encounters with the city.

    (Source: Author's website)

    Meri Alexandra Raita - 27.01.2012 - 11:56

  8. Passage Sets

    Passage Sets is a generative visual poem. It includes an interactive poem generator. The users of the system can position themselves in front of the screen and select words and/or phrases from four lists that become visual as they enter into differing proximities in relation to the screens. Moving forward and/or backward, then stopping in the center of the field, enables the participants to make selections from specific lists authored by Seaman. These words then flow across the screen and become part of an ever-changing line of text at the bottom of the screen.

    Stig Andreassen - 20.03.2012 - 14:23

  9. Correspondences

    Correspondences is a translation into sound and image of the timbre of Charles Baudelaire's "Correspondances." The work is not a reading, per se, but it follows the structure of Baudelaire's sonnet closely, pivoting around the white space of the dash in the first tercet. In this experimental video + computer music work the gesture of Baudelaire's poetry serves as a scaffolding for an exploration of mutable time and memory. Correspondences is an invocation to the memory of something read, half-remembered perhaps, connected through a dream logic.

    Stig Andreassen - 20.03.2012 - 14:46

  10. Land/Wave Series

    Land/Wave Series

    Stig Andreassen - 20.03.2012 - 14:56

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