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  1. How to Make a Dadaist Poem

    How to Make a Dadaist Poem

    Meri Alexandra Raita - 11.02.2012 - 20:08

  2. Canticle

    "Canticle" was written for Brown University's CAVE immersive virtual reality environment. Like a concerto, it was composed in three movements and arranged for collaborative performance between a solo user and programmed VR environment. In "Canticle", The CAVE system and its user operate in concert: rendering the world through cooperation and opposition. The tone of "Canticle" plays upon the spectacle of VR by inducing an aesthetic environment that is overly saturated despite its basic composition of greyscale letterforms. Evocative text and audio were used to assist this effect: "The Song of Solomon" and Nico Muhly's MotherTongue. A study of "The Song" resonated with the project's themes: the seduction of spectacle and awareness of a physical body within immersive spaces of illusion. Movements were written in response to spectacles that are native to the CAVE. Description of each movement refers to the specific quality of spectacle it explores: periphery, reactivity, stereoscopy, interface, depth or immersion.

    Stig Andreassen - 20.03.2012 - 15:12

  3. Composition

    The Composition installation turns live video of participants in an installation space into imagery completely composed of text. Participants in the installation interact with a live projected version of themselves where a real-time video image of themselves is literally ‘composed’ out of text characters. Composition examines how areas of an image can carry multiple weights—their symbolic value as text characters, and their light or dark value as part of the overall composition.

     (Artist's description at project site)

    Scott Rettberg - 12.01.2013 - 12:12

  4. Writing

    Writing (2012) was inspired by and built with Joe Davis’s Telescopic Text, pairing the possibilities of expanding, effacing essay with the musings of a Monson or a Mezzanine. An introspective, interactive non-fiction, the work unfurls, an exploration of the processes of composition as much as a finished literary product. As the piece grew to dozens of junctions and thousand of words, the editing interface slowed dramatically, each erasure oredit taking a minute or more. This in turn forced an accountability to first thought – it became easier to publically ‘rewrite’ mistakes, misspeaks and infelicitous phrases than to invisibly edit them away. The result is a thinking aloud on the (web)page, a map to the writer’s trains of thought for the reader to unfold and explore. Writing featured in the 2013 electronic poetry edition of Australian literary journal Overland.

    (Source: ELO Conference 2014)

    Scott Rettberg - 19.06.2014 - 03:01

  5. Poetracking

    Poetracking is a work of digital literature created by three students respectively studying graphic design, digital technologies and journalism. It was developed during the Erasmus intensive program “Digital Literature” organised by Philippe Bootz and held in Madrid in 2014. Poetracking's homepage encourages you to draw a tree within the interface by using a simple drawing software, providing built-in tools such as colour and line width. Shortly after your drawing is finished, a poem appears on the screen. Then, after a while, the poem disappears and you are redirected to a database in which all previous drawings and poems are stored, including your newly generated poem. As innocent and simple as it may look, this project draws in fact from the Baum personality test (sometimes called tree test) created by psychoanalyst Charles Koch, which is meant to bring out a patient's main personality traits and emotions by analysing the way he or she represents a tree on a sheet of paper.

    Jill Walker Rettberg - 18.05.2015 - 23:13

  6. Shirley Bassey Mixed Up

    Shirley Bassey Mixed Up' is an experimental illustrated 14-page biography, following her early years up to the present day.
    The illustrations are network generated, built dynamically from Internet searches. By specifying different Yahoo searches and playing with the customisation options, you can influence the look of each illustration.

    By pulling in data from the Internet and manipulating/ transforming it within a story, this work can be described as a networked narrative. But the structure is basically a traditional (linear) 14-page story built on top of a generative composition tool, that uses Internet search data as its input.

    What is it?
    a traditional linear story
    a networked narrative
    a generative composition tool, controlled by the user, but containing controlled randomness.
    By adding unexpected and uncontrolled elements to the story we are influencing and changing the presentation of the story, how it's experienced and what we take away from it. In effect we are shaping the story, even making a new story, changing fact into fiction, sometimes disrupting the story.

    Hannah Ackermans - 25.04.2016 - 09:19