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  1. A Companion to Digital Humanities

    This Companion offers a thorough, concise overview of the emerging field of humanities computing. 

    • Contains 37 original articles written by leaders in the field. 
    • Addresses the central concerns shared by those interested in the subject. 
    • Major sections focus on the experience of particular disciplines in applying computational methods to research problems; the basic principles of humanities computing; specific applications and methods; and production, dissemination and archiving. 
    • Accompanied by a website featuring supplementary materials, standard readings in the field and essays to be included in future editions of the Companion.

      (Source: publisher's website) 

     

    Eric Dean Rasmussen - 10.03.2011 - 10:45

  2. A New Companion to Digital Humanities

    This highly-anticipated volume has been extensively revised to reflect changes in technology, digital humanities methods and practices, and institutional culture surrounding the valuation and publication of digital scholarship. 

    • A fully revised edition of a celebrated reference work, offering the most comprehensive and up-to-date collection of research currently available in this rapidly evolving discipline 
    • Includes new articles addressing topical and provocative issues and ideas such as retro computing, desktop fabrication, gender dynamics, and globalization 
    • Brings together a global team of authors who are pioneers of innovative research in the digital humanities 
    • Accessibly structured into five sections exploring infrastructures, creation, analysis, dissemination, and the future of digital humanities
    • Surveys the past, present, and future of the field, offering essential research for anyone interested in better understanding the theory, methods, and application of the digital humanities

      (Source: Publisher's website) 

     

    Alvaro Seica - 01.06.2016 - 11:35

  3. Documenting Born Digital Creative and Scholarly Works for Access and Preservation

    To preserve digital works three modes have traditionally been employed: migration from an older format into a newer one (e.g. CD-ROM to flash drive), emulation of guest system on a host system (e.g. system built on Apple GW-BASIC but changed to one built on C++), and collection––retaining vintage hardware and software for accessing the original formats. Curators like Christiane Paul have advocated for migration and emulation for ease of maintenance and economic reasons, but Digital Humanities scholars like Alan Liu, Nick Montfort, Noah Waldrip-Fruin and others, have highlighted the need for preserving the human experience and cultural history through collection. The problem left unsolved, however, was how to broaden collection so that 1) libraries and museums do not need to maintain the large number of required hardware and software needed for accessing digital works, and 2) audiences do not have to travel to specialized labs to experience the works. The “Pathfinders Project” sought to answer these challenges of collection with its documentation methodology.

    Ryan House - 16.06.2017 - 00:39