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  1. Gender and Media Use

    Gender and Media Use

    Daniela Ørvik - 06.05.2015 - 15:52

  2. Avatars

    Avatar r is derived from the Sanskrit avat ā ra , “descent,” and can roughly Hindu deity’s voluntary and temporary incarnation as an animal or In 1980s science fiction literature, a user’s engagement with cyberspace described along the same lines: as a descent into another realm (see cyberspace). Unlike Hindu deities, science fiction’s cyberspace users had to split themselves in two. The real body would be left behind in the real world, and the user’s consciousness would move through cyberspace. This is, for example, how the protagonist of William Gibson’s hugely influential fl novel Neuromancer r (1984) navigates cyberspace. Neal Stephenson’s novel Snow Crash h (1992) is often credited with popularizing the idea that the user’s consciousness does not float fl freely through cyberspace but is fi xed in a virtual body, an avatar r .

    Sumeya Hassan - 06.05.2015 - 16:00

  3. Biopoetry

    Biopoetry is a new poetic form invented by Eduardo Kac in 1999 through “Genesis,” in which Kac created an “artist’s gene,” a synthetic gene that he translating a sentence from the biblical book of his artwork produced by and then Biopoetry Eduardo Kac Biopoetry is a new poetic form invented by Eduardo Kac in 1999 through “Genesis,” in which Kac created an “artist’s gene,” a synthetic gene that he translating a sentence from the biblical book of Genesis into Morse code converting the Morse code into DNA base pairs according to a conversion principle specially developed by the artist for this work. The sentence reads, “Let man have dominion over the fish fi of the sea, and over the fowl of the air, and over every living thing that moves upon the earth.” It was chosen for what it implies about the dubious notion of divinely sanctioned humanity’s supremacy over nature. The Genesis gene was incorporated into bacteria, which were shown in the gallery. Participants on the web could turn on an ultraviolet light in the gallery, causing real, biological mutations in the bacteria. This changed the biblical sentence in the bacteria.

    Sumeya Hassan - 06.05.2015 - 19:33

  4. Blogs

    Blogs (also known as web logs) are web pages in which dated entries appear in reverse chronological order, so that the reader views the most recently written entries first. Blogs emerged as a web genre in the late 1990s, and as simple and free publishing tools became available at the turn of the twenty-first century, blogging activity has increased exponentially. Since anyone with an Internet connection can publish a blog, the quality of writing on blogs can vary considerably, and blogs may be written about diverse subjects and for many diff fferent purposes. Blogs can be diff fferentiated according to their function, as knowledge-management tools, which filter information, or personal blogs, which are used to document and refl flect on the blogger’s life history. Both types of blog are highly varied and hybrid genres. Personal blogs are infl fluenced by online forms of communication such as e-mail and personal web pages, along with offl ffline genres of life history, particularly diary writing and autobiography. Filter blogs have their antecedents in bulletin boards and Listservs.

    Sumeya Hassan - 06.05.2015 - 19:39

  5. Cave

    The Cave may be considered as an actual existing epitome of media, that is, “new” and “digital” media. Despite the proliferation of 3D stereo graphics as applied to film fi and games, the experience of immersion is still novel and powerful. Potentially and in theory, the Cave simulates human experience in an artificial fi environment that is socalled virtually real. Moreover, because of its association with computational, programmabledevices, anything— any message or media— can be represented within the Cave in the guise of real-seeming things. Caves could and, in fact, have allowed for the exploration of textual—indeed, literary—phenomena in such artificial fi environments. Caves have been intermittently employed for works of digital art, but uniquely, at Brown University, thanks to the pioneering efforts ff of postmodern novelist Robert Coover, there has been an extended pedagogical and research project of this institution’s Literary Arts Department to investigate, since 2001, the question of what it might mean to write in and for such an environment.

    Sumeya Hassan - 06.05.2015 - 19:51

  6. Cell Phone Novel

    Before the ubiquity of iPad, Kindle, and other tablets ushered in a new appreciation of the literary, there was the cell phone novel. Initiated in Japan around 2000, one of the most popular examples of the cell phone novel ( keitai sh ō setsu ), Koizara , was successfully adapted into a multimilliondollar fi film. The success of keitai sh ō setsu can be attributed to a variety of factors: Japan’s cell phone ( keitai ) market, where screens are big; long commutes on public transport; the specific fi characteristics of the Japanese language; and the long tradition of the “personal, pedestrian and portable” (Ito 2005) as part of everyday life. As a medium, it has been embraced by young women, as both readers and writers, for its ability to provide new avenues and contexts for expression around previously tacit practices (e.g., domesticity; Hjorth 2009b).
    Ryan, Marie-Laure, Emerson, Lori, and Robertson, Benjamin J., eds. Johns Hopkins Guide to Digital Media.

    Sumeya Hassan - 06.05.2015 - 20:09

  7. Code

    Computer source code is written in a par ticular language, which consists of syntax and semantics. A language’s level is defined fi by how closely tied it is to the computer’s architecture and operation. Some are compiled, others interpreted, and not all languages are lists of instructions or imperatives, for example, functional languages such as Scheme. The “lowest” level languages offer ff the least abstraction from the machine processes, which typically indicates fewer conceptual groupings of processes. In machine languages, for example, instructions go directly to the microprocessor. A highlevel language, such as Java, needs to be compiled, or translated into processor instructions. High-level languages are marked by greater levels of abstraction, and a subset, including BASIC, COBOL , and even SQL , aspire to greater legibility to human readers. Some of the high-level languages, such as Inform 7, which is used to write interactive fiction, a genre of interactive narrative, can accept statements that read like natural language, such as, “The huge green fierce snake is an animal in Mt King” (Crowther and Conley 2011) (see inter active narr ative).

    Sumeya Hassan - 06.05.2015 - 20:16

  8. Copyright

    Copyright is a legal sanction that grants monopoly rights to individual or corporate content producers with regard to the use of their productions. Copyright may include a producer’s right to be identifi fied as the author of her work, her right to control that work’s distribution (commercial or otherwise), and her right to restrict the production of works derivative of the original. Generally, any work fixed fi in a tangible form (e.g., a story that is written down or a song that is recorded) is eligible for copyright protection through the positive action of the producer (who files fi for copyright) or by default (as in the United States, where copyright protection accrues automatically upon the production of such a work). Copyright is one branch of intellectual property law, which also includes patent, trademark, and trade secrets law.

    Sumeya Hassan - 06.05.2015 - 20:30

  9. Chatterbots

    Depending on their purpose, and what we expect of them, chatterbots are equipped with a more or less complex and elaborate artifi ficial intelligence (AI) (see artificial intelligence). Automated assistants and computer game characters are usually expected to operate within a limited knowledge area. For these to function satisfactorily, it may be suffi fficient that they know how to identify and match key words in the question with a predefined fi answer in their database. However, to fluently converse on a number of nonspecifi fied topics— as is required to pass the Turing test— a more sophisticated AI based in natural language processing may be needed. Some of today’s chatterbots are even designed to learn from their previous conversations—in other words, developing their AI as they speak.

    Sumeya Hassan - 06.05.2015 - 20:38

  10. New Work on Electronic Literature and Cyberculture

    Electronic (digital) literature is developing in every corner of the world where artists explore the possibility of literary expression using computers (and the internet). As a result, innovations in this genre of literature represent unique developments and there is a growing corpus of scholarship about all aspects of electronic literature including the perspective of digital humanities. Contributors to New Work on Electronic Literature and Cyberculture, a special issue of CLCWeb: Comparative Literature and Culture explore theories and methodologies for the study of electronic writing including topics such as digital culture, electronic poetry, new media art, aspects of gender in electronic literature and cyberspace, digital literacy, the preservation of electronic
    literature, etc.

    Maya Zalbidea - 11.08.2015 - 10:48

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