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  1. Zero Sum Game

    Zero Sum Game

    Jill Walker Rettberg - 29.06.2013 - 18:51

  2. I Am a Singer

    Megan Heyward's interactive narrative, I Am a Singer, was created in 1997 with Macromedia Director for the artist's MFA thesis and was exhibited widely after its release. Concerned with memory and identity, I Am a Singer tells the fictional story of Isobel Jones, a famous rock singer who has been in an accident and is suffering amnesia. Although she is still able to access the media traces of her life- songs, articles, newspaper clippings, and various items of personal memorabilia, she cannot draw together these disparate threads into a meaningful sense of self.  Structurally, I Am A Singer is a narrative built of fragments, of small, discrete but intersecting sequences, mirroring the fragmented consciousness of the singer. It operates on a number of levels – as a pure tale about an amnesiac singer trying to regain her memory, and as a broader exploration of identity and memory.

    Jill Walker Rettberg - 29.06.2013 - 23:45

  3. Placing

    Placing

    Scott Rettberg - 30.06.2013 - 22:23

  4. The Space Under the Window

    A work of hypertext implemented in Inform.

    Jill Walker Rettberg - 02.07.2013 - 22:33

  5. Fastfood World

    Text world created as part of the Oz project.

    Jill Walker Rettberg - 02.07.2013 - 23:24

  6. 23:40 Das Gedächtnis

    23:40 Das Gedächtnis

    Jill Walker Rettberg - 04.07.2013 - 11:27

  7. Heaven & Hell

    Heaven & Hell

    Jill Walker Rettberg - 04.07.2013 - 13:04

  8. Amerika

    A visual poem derived from a reduction of the HTML source code of a text by Mark Amerika.

    Scott Rettberg - 08.07.2013 - 12:32

  9. BEAST

    BEAST. The Web fosters, and depends on, utter transience of attention. Extending television's effects through its much-vaunted interactivity, it has reduced writing to "content" squeezed between gaud and flash and irrelevance. In Beast, the reader directs the progress of a single text by interacting with it and its interior world of fake-3-D images. Beast tries to tap the interactive possibilities of the medium while allowing the text to be seen as a whole; the eye is a hypertext engine more sophisticated than any we could devise. But Beast also subverts itself through jarring messages and the system's periodic takeover of its own functions. A nightmarish, superficially dehumanizing system, Beast decocts much that is terrifying and unpleasant about computer technology, and about society and ourselves as the computer has built us. But this monstrosity has a humanizing core, the text, that speaks to the anxieties the system produces.

    Scott Rettberg - 12.07.2013 - 13:34

  10. **** (four stars)

    The work provides the reader with a step-by-step procedure in order to reach personal happiness and freedom.

    Scott Rettberg - 16.07.2013 - 16:15

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