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  1. Speaking Clock

    A HyperCard stack that generates poetry (from an existing list of terms) based on the computer's internal time.  In addition to a static text around the edges of the clock (which can cycle with clicking), a dynamically-generated text appears in the center.

    For more technical and literary information, please see Christopher Funkhouser's analysis at: arts.brunel.ac.uk/gate/entertext/5_3/ET53FunkhouserEd.doc

     

    Alexander Duryee - 22.07.2012 - 01:38

  2. Leaving the City: Indra's Net V

    A HyperCard stack consisting of an interactive literary piece.  "Leaving the City" takes two works - a lecture on poetry, and a poem - and blends them via collocational algorithms.  The algorithm takes a word chosen and, based on the x-coordinates of the cursor, will randomly choose which text to move into.  By creating a branching work - the two texts flow in and out of each other based on the underlying scripts - these "collocational jumps" generate a unique text.

    Alexander Duryee - 27.07.2012 - 22:54

  3. Ipertesto Poetico Quadridimensionale

    The text provides a hypertext, free and non-sequential reading and enjoyment by the player, which should only follow these guidelines: Moving through the words in the two-dimensional plane has arisen on single page is totally free, both horizontally and vertically and also diagonally. [Taken from official website http://www.machinamniotica.altervista.org/18ipertxt00.htm ]

    Dan Kvilhaug - 20.03.2013 - 13:19

  4. oooxxxooo

    Cycle of interlinked poems, combining ascii art layout with concrete, hypertextual poetry.

    Jill Walker Rettberg - 02.02.2011 - 22:46