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  1. The Ice-Bound Compendium

    The Ice-Bound Concordance is an award-winning interactive narrative game where story pieces are as fluid as building blocks, and where endings are discovered with the help of a physical printed art book, The Ice-Bound Compendium.

    (Source: Website)

    Ana Castello - 29.10.2018 - 18:35

  2. The Assembly

    A first-person interactive story inspired by real-world anxieties, The Assembly is a long-form game designed for VR. Explore a morally ambiguous organization as two individuals and face tough decisions from contrasting perspectives, that culminate in one of multiple thrilling conclusions.

    Martijn Holtkamp - 07.03.2024 - 15:36

  3. Testimony

    Testimony shares the stories of survivors of sexual assault and their journey to healing. Beyond just a film, Testimony is an advocacy platform to allow the public to bear witness to those who have been silenced. Testimony aims to tackle the obstacles women and men still need to overcome in order to report assault and confront the legal system.
    Despite persistent victim-shaming and the discounting of their experiences, survivors are increasingly coming forward, empowering one another to become agents of change. The goal of testimony is to inspire those who have been silenced to speak up, while building courage amongst survivors. 

     

    Testimony Project premiered at the 2016 Tribeca Film Festival as an interactive  documentary for Virtual Reality, and was later developed as a participatory WebVR platform. The project gained much acclaim following the #MeToo campaign, and was shown internationally in film festivals, conferences as well as a North American educational tour in universities. 

    Martijn Holtkamp - 20.05.2024 - 16:46

  4. Facades

    facades is an audio-visual animation, conceived for performance in a fulldome. Fulldomes are immersive, dome-based projection environments, which – as an interface – allow full and multimodal integration of the viewers in a multi-sensory, potentially interactive, experiential space. The piece challenges traditional concepts of space, reality and perception, and the presented immersive experience is also an experience of instability.

    Martijn Holtkamp - 21.05.2024 - 13:05