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  1. ‘Writing for’ with Authority: Theorizing an Electronic Edition of Shahriar Mandanipour’s Censoring an Iranian Love Story

    Censoring an Iranian Love Story (CAILS) by Shahriar Mandanipour (2009) is a novel written for translation. Despite being penned in Farsi, this original text has yet to be published. CAILS simultaneously presents the initial titular love story (bold), pre-emptively censored text before it is ‘submitted’ to the Iranian Ministry of Culture and Islamic Guidance (bold with strikethrough), and explanations as to why censoring occurred (roman). Mandanipour’s voice has the authority that comes with writing in a mother tongue, yet in writing for translation he disavows authorial privilege. A non-hierarchical electronic text that enables the reader to shift between the ‘original’, censored, and ‘annotated’ text, as well as these options within the original Farsi, could restore authority to the writer. By theorising such an edition, I explore the possibility of a novelistic form that would enable and empower non-English writers to cross linguistic, social, cultural, political, religious, and censorship boundaries.

    David Wright - 07.03.2019 - 03:58

  2. Self-Aware Self-Censorship As Form

    A dedicated, elaborated thought stream from an author who, like McElroy, has read and thought about the presence of censorship (as theme and experience) in novels by Ross Gibson, Shariar Mandinipour, J.M. Coetzee, W.G. Sebald, Mark Z Danielewski, Italo Calvino, and Fernando Pessoa. Author David Thomas Henry Wright explores the (loss of) authority of the literary novel in a time of "networked glut" while at the same time seeking trans-national, trans-historical, photographic, multi-medial and inter-generational "alliances" that might redress contemporary censorship and "deeply shape (or erode) contemporary literature."

    David Wright - 08.03.2019 - 04:51

  3. Space and Landscape in Hearts and Minds: The Interrogation Project – Uncomfortable Proximities

    This article focuses on the panoramic digital work Hearts and Minds: The Interrogations Project, and examines how it uses immersive audiovisual experience to examine the relationship between narrative memory, space and landscape. It argues that the spatial aesthetic of the work forces the audience members, the artists, and the narrators to interrogate their own conflicted positions in relation to the narratives of military power and torture. Hearts and Minds engages with visual perspective and space, and focalization through individual human voices, to consider agency, victimhood, witnessing and trauma, and does this in a manner that denies its audience a detached position from which to observe the events set in its digitally created environment.

    Anna Nacher - 08.04.2019 - 20:41

  4. . “THANNER KUHAI ‘The Water Cave’ – A VR Poetry Experience”

    . “THANNER KUHAI ‘The Water Cave’ – A VR Poetry Experience”

    Shanmuga Priya - 08.05.2019 - 08:03

  5. Immersion, Digital Fiction and the Switchboard Metaphor

    This paper re-evaluates existing theories of immersion and related concepts in the medium-specific context of digital-born fiction. In the context of our AHRC-funded ‘Reading Digital Fiction’ project (2014-17) (Ref: AH/K004174/1), we carried out an empirical reader response study of One to One Development Trust’s immersive three-dimensional (3D) digital fiction installation, WALLPAPER (2015). Working with reading groups in the Sheffield area (UK), we used methods of discourse analysis to examine readers’ verbal responses to experiencing the installation, paying particular attention to how participants described experiences pertaining to different types of immersion explicitly and implicitly. We explain our findings by proposing the idea of a switchboard metaphor for immersive experiences, comprising layers and dynamic elements of convergence and divergence. Resulting from our analysis, we describe immersion as a complex, hybrid, and dynamic phenomenon.

    Astrid Ensslin - 12.06.2019 - 22:45

  6. The Interlocutor in Print and Digital Fiction: Dialogicity, Agency, (De-)Conventionalization

    Digital fiction typically puts the reader/player in a cybernetic dialogue with various narrative functions, such as characters, narrative voices, or prompts emanating from the storytelling environment. Readers enact their responses either verbally, through typed keyboard input, or haptically, through various types of physical interactions with the interface (mouseclick; controller moves; touch). The sense of agency evoked through these dialogic interactions has been fully conventionalized as part of digital narrativity. Yet there are instances of enacted dialogicity in digital fiction that merit more in-depth investigation under the broad labels of anti-mimeticism and intrinsic unnaturalness (Richardson, 2016), such as when readers enact pre-scripted narratees without, however, being able to take agency over the (canonical) narrative as a whole (Dave Morris’s Frankenstein), or when they hear or read a “protean,” “disembodied questioning voice” (Richardson, 2006: 79) that oscillates between system feedback, interior character monologue and supernatural interaction (Dreaming Methods’ WALLPAPER).

    Astrid Ensslin - 13.06.2019 - 00:01

  7. Visualising Networks of Electronic Literature: Dissertations and the Creative Works They Cite

    Jill Walker Rettberg’s Visualizing Networks of Electronic Literature maps the fragmentary and dynamic field of electronic literature by analyzing citations in 44 doctoral dissertations published between 2002 and 2013. Applying “distant reading” strategies to the ELMCIP Knowledge Base, Rettberg identifies key works in the field, shifting genres, and changing approaches to scholarship.

    (Source: abstract article)

    Hannah Ackermans - 07.08.2019 - 10:56

  8. Sound, Fury, and Consistency: Writing Recombinant Fiction

    Sound, Fury, and Consistency: Writing Recombinant Fiction

    David Wright - 28.08.2019 - 02:58

  9. Getting Lost in Narrative Virtuality

    Repetition, gestural abstraction and depictions of noise; an absence of narrative causation, a multiplicity of micro-narratives and opacity of material communications: The digital narrativity observed and created by Will Luers is equally applicable to the films of Stanley Kubrick or the paintings of Hieronymous Bosch - which implies a longer continuity (and less radical transformation?) than we might have expected. Indeed, Luers argues that "networks and nonlinear systems" might better be understood as "something deep in our brains," even as narrative may be regarded "as a necessary construct, but not the complete picture of reality."

     

    David Wright - 28.08.2019 - 03:07

  10. On Generative Poetry: Structural, Stylistic and Lexical Features

    This paper deals with key aspects of the Oulipo and Dada methods and their implementation in electronic generative poetry. Oulipian constraints such as acrostics, tautograms, simple numerical limitations and combinatory algo-rithms are easily integrated into digital environments. The analysis of structural, lexical and stylistic peculiarities of generative poetry is illustrated by permuta-tional schemes (Poem.exe by Liam Cooke, Book of all Words by Józef Żuk Piwkowski), combinatory patterns (Frequency by Scott Rettberg) and syntactic templates (Dizains by Marcel Bénabou, Triolets by Paul Braffort) of electronic poems. Many combinatory and permutational electronic poems present tech-nologically improved versions of the Oulipo constraints and Dada techniques such as open-form poetry and the use of image and graphic components in its structure. However, the electronic environment gives them an ambivalent sta-tus. Although the surface of an electronic poem looks open and random, its inward structure is preconfigured to use established parameters.

    Svetlana Kuchina - 16.09.2019 - 12:55

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