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  1. Chatterbots

    A short history of chatterbots (or chatbots), which includes information about artificial intelligence, the chatbot ELIZA and the relative PARRY,

    Daniela Ørvik - 29.04.2015 - 14:35

  2. Dialogue Systems

    An overview and explanation of dialogue systems, especially NPCs, divided into three types: noninteractive dialogue systems, dialogue tree, and parser-based dialogue systems.

    Daniela Ørvik - 29.04.2015 - 16:06

  3. Chatterbots

    Depending on their purpose, and what we expect of them, chatterbots are equipped with a more or less complex and elaborate artifi ficial intelligence (AI) (see artificial intelligence). Automated assistants and computer game characters are usually expected to operate within a limited knowledge area. For these to function satisfactorily, it may be suffi fficient that they know how to identify and match key words in the question with a predefined fi answer in their database. However, to fluently converse on a number of nonspecifi fied topics— as is required to pass the Turing test— a more sophisticated AI based in natural language processing may be needed. Some of today’s chatterbots are even designed to learn from their previous conversations—in other words, developing their AI as they speak.

    Sumeya Hassan - 06.05.2015 - 20:38