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  1. Retelling The Tell-Tale Heart

    Retelling The Tell-Tale Heart is an interactive audio / touch game based on Edgar Allan Poe’s original short story The Tell-Tale Heart, a first-person narrative that describes a murder. The installation is a recreation of Poe’s story that questions ambiguities inherent in the classic story. The exhibition highlights how interactive artists can reconstruct original story elements to create a new work as well as ways to encourage interaction with digital games without using screens, controllers, headsets, or other common interface elements.

    Martin Sunde Eliassen - 02.09.2020 - 11:48

  2. Death Fugue

    During Holocaust Remembrance Day, an annual campus event where I teach, poems written about the Holocaust—including some written by survivors—are read aloud. Paul Celan’s “Death Fugue” is often read, and has been translated by multiple Arts & Humanities faculty. This work of participatory digital art is another translation of the poem as a participatory embodiment of the text. It was created for more than 200 visitors of this event, many of whom were already familiar with Celan’s poem. In Education for Socially Engaged Art: A Materials and Techniques Handbook, Pablo Helguera defines multi-layered participatory structures. This work falls somewhere between (2) directed participation and (3) creative participation. While the visitor was asked to complete a simple task (level 2), they demonstrated varying degrees of creative commitment (level 3) in their participation.

    Steffen Egeland - 03.09.2020 - 13:15