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  1. Aesthetics and Literature: A Problematic Relation?

    The paper argues that there is a proper for literature within aesthetics but that care must be taken in identifying just what the relation is. In characterising aestehtic pleasure associating with literature it is all too easy to fall into reductive accounts, for example, of literature of merely "fine writing". Bellelettrist or formalistic accounts of literature are rejected, as are to other kinds of reduction, to pure meaning properties and to a kind of narrative realism. The idea is developed that literature - both poetry and prose fiction - invites its own distinctive kind of aesthetic appreciation which far from being at odds with critical practice, in fact chimes well with it.  

    Kristina Gulvik Nilsen - 18.10.2011 - 14:05

  2. Bookend; www.claptrap.com

    Bookend; www.claptrap.com

    Patricia Tomaszek - 29.04.2012 - 15:17

  3. Genre Trouble: Narrativism and the Art of Simulation

    Currently in game and digital culture studies, a controversy rages over the relevance of narratology for game aesthetics. One side argues that computer games are media for telling stories, while the opposing side claims that stories and games are different structures that are in effect doing opposite things. One crucial aspect of this debate is whether games can be said to be "texts," and thereby subject to a textual-hermeneutic approach. Here we find the political question of genre at play: the fight over the games' generic categorization is a fight for academic influence over what is perhaps the dominant contemporary form of cultural expression. After forty years of fairly quiet evolution, the cultural genre of computer games is finally recognized as a large-scale social and aesthetic phenomenon to be taken seriously. In the last few years, games have gone from media non grata to a recognized field of great scholarly potential, a place for academic expansion and recognition.

    Scott Rettberg - 09.07.2013 - 00:24