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  1. Gaffe / Stutter

    This multimedia work uses HTML5 and the JQuery library to produce a simple yet effective interface for it to unfold. The physical space between the sliding words GAFFE and STUTTER echo the Deleuzian dualities between the physicality of the mouth and its ability to break down and ingest food and produce language and meaning. Trettien uses this interface to establish other dualities in her poem: code and displayed language, signal and noise, drawing and writing, and more. (ELC 3)

    Daniela CĂ´rtes Maduro - 06.09.2016 - 17:34

  2. The Hunt For The Gay Planet

    anna anthropy’s The Hunt for the Gay Planet is a text-based Twine game that uses the medium of Twine to comment more broadly and bitingly on the status of queer representation in videogames. The work takes its premise from a mainstream online roleplaying game, Bioware’s Star Wars: The Old Republic, which in 2013 announced they were expanding their romance options in-game to include homosexual options, but only on a single planet in the galaxy. anthropy satirizes this decision with this beautifully retro piece, in which the player is invited to gradually explore the galaxy (looking under rocks and in caves) in search of a lesbian romance. The game serves as a powerful example of Twine’s potential as a platform for commenting on and engaging with AAA gaming, as Twine builds on the traditions of hypertext to allow for complex decision management and choice-driven experience design. (Source: ELC 3's Editorial Statement)

    Erik Aasen - 08.09.2016 - 13:46