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  1. European eLiterature Collection

    The European eLiterature Collection is a project developed as part of The eLiterature Research Project. The aim of the collection is to provide an essential tool to assist in formalizing e-Literature in Europe.

    In this respect, the European eLiterature Collection Board of Editors, evaluates, reviews, and publishes on the web works of Electronic Literature by European authors.

    Fabio De Vivo - 22.10.2011 - 12:16

  2. Digital Prohibition Piracy and Authorship in New Media Art

    The act of creation requires us to remix existing cultural content and yet recent sweeping changes to copyright laws have criminalized the creative act as a violation of corporate rights in a commodified world. Copyright was originally designed to protect publishers, not authors, and has now gained a stranglehold on our ability to transport, read, write, teach and publish digital materials.

    Contrasting Western models with issues of piracy as practiced in Asia, Digital Prohibition explores the concept of authorship as a capitalist institution and posits the Marxist idea of the multitude (à la Antonio Negri and Michael Hardt, and Paulo Virno) as a new collaborative model for creation in the digital age. Looking at how digital culture has transformed unitary authorship from its book-bound parameters into a collective and dispersed endeavor, Dr. Guertin examines process-based forms as diverse as blogs, Facebook, Twitter, performance art, immersive environments, smart mobs, hacktivism, tactical media, machinima, generative computer games (like Spore and The Sims) and augmented reality.

    (Source: Continuum online catalog)

    Eric Dean Rasmussen - 28.03.2012 - 09:48