Search

Search content of the knowledge base.

The search found 73 results in 0.01 seconds.

Search results

  1. Geolocative Storytelling Off the Map

    This paper explores the effects of sonic implacement in L.A. Flood. Engaging locative literature in situ, a reader can pull audio files that come very close to replicating the experience of hearing such files off-site. But same is not true of the visual interface, which is flat and sensory-impovershed. The deep attention one musters reading locative fiction on desktop is shattered by hypermediation in situ: buildings tower above us, sunlight and air press upon our skin; our devices, other people, weather and other on-site variables distract us from concentrated reading. Distracted reading creates a productive, hyperattentive cognitive dissonance.

    Eric Dean Rasmussen - 14.06.2012 - 16:41

  2. Taroko Gorge Remixed: Repetition and Difference in Machine Texts

    In 2009 Nick Montfort wrote a short program--first in Python and later in Javascript--that generated an infinite nature poem inspired by the stunning Taroko Gorge in Taiwan. While Montfort never explicitly released the code of “Taroko Gorge” under a free software license, it was readily available to anyone who viewed the HTML source of the poem’s web page. Lean and elegantly coded, with self-evident algorithms and a clearly demarcated word list, “Taroko Gorge” lends itself to reappropriation. Simply altering the word list (the paradigmatic axis) creates an entirely different randomly generated poem, while the underlying sentence structure (the syntagmatic axis) remains the same. Very quickly Scott Rettberg remixed the original poem, replacing its naturalistic vocabulary (“crags,” “basins,” “rocks,” “mist,” and so on) with words drawn from what Rettberg imagined to be a counterpoint to Montfort’s meditative nature scene--a garage in Toyko, cluttered with consumer objects. J.R.

    Eric Dean Rasmussen - 18.06.2012 - 13:36

  3. Cicatrix: Pain, Sex, and Dying in E-Literature

    This panel will deal with the relationship between extreme affect and electronic literature: How are pain, sex, and death _embodied_ in E-lit, virtual worlds, and textuality so that the abstract, for the reader, performer, or user, becomes empathetically embodied within hir? In other words, how can the skipping/skimming, which characterize the Net, be delayed, so that an actuality of politics and the body emerges? This panel will explore this and related issues. (Source: Author's abstract, 2012 ELO Conference site)

    Eric Dean Rasmussen - 18.06.2012 - 13:38

  4. Vectors, Scalar, and Magic: Emerging Platforms for E-lit Scholarship

    Emerging media forms do not merely excite artists; they also inspire critics to develop innovative scholarly works. For over seven years, the USC-based Vectors Journal has promoted webbased scholarship by developing and publishing projects that utilize experimental design interfaces, data structures, and digital authoring tools. In this presentation, Vectors’ Creative Director Erik Loyer, Info Design Director Craig Dietrich, and 2011 Fellow Mark Marino will present glimpses of critical works that use innovative platforms to explore their material. Loyer will begin with a presentation that looks at several of his collaborations with scholars to create the dynamic multimodal works of Vectors. Dietrich will follow with a look at the new platform Scalar, a publishing platform based on Vectors’ workflows and Semantic Web technology. Dietrich will also detail Magic, an experimental design fork of Scalar centered on the presentation of software code. Marino will then present his Scalar piece based on the Magic fork which analyzes a work of electronic literature, the Transborder Immigrant Tool, including annotations of the tool’s code.

    Eric Dean Rasmussen - 18.06.2012 - 13:40

  5. Alternative Avenues in Digital Poetics and Post-Literary Studies

    This panel explores alternative avenues for education in digital poetics and electronic literary studies. The panel pieces together problems with categorical, single discipline approaches to electronic literature, critical, cultural, and technological studies looking at the pedagogical and curricular issues associated with media-based and network forms of meaning-making, storytelling, and communication. The primary questions here are: What are the conditions under which a practitioner or scholar are considered expert in the as yet undefined field of media-based expression? And: What solutions are traditional academic institutions offering? Thinking beyond, or outside the exclusive field of electronic literature the panel examines and offers potential alternatives to traditional disciplinary scholarship and accreditation. Each panelist will offer viewpoints, curricular and structural suggestions.

    Eric Dean Rasmussen - 19.06.2012 - 14:12

  6. Narrative (Pre)Occupations: Self-Surveillance, Participation, and Public Space

    Under consumer culture, self-surveillance—the act of submitting your own data to corporate interests like Amazon, TiVo or Facebook—becomes a revolutionary gesture of participation (Andrejevic 15)…or so corporate interests would have us believe. With the advent of social media, we now log our own data in the service of multinationals as we
    seemingly embrace the arrival of a technological Big Brother. Several digital media artists, however, have turned the tables or, more exactly, the camera on themselves by using digital media and self-surveillance as a means of creating new digital narratives.

    Eric Dean Rasmussen - 19.06.2012 - 14:21

  7. E-Literature and the Social

    When we are talking about the new media art and e-literature we need to emphasize a crucial shift in
    a very nature of today’s work of art; instead of a stable work of art (Ger. Kunstwerk) we are witnessing its transformation to the flexible service of art, to the performance and the event. As such it enters the present society shaped by the shifts from industrial society to postindustrial (and information) one, from material labor to immaterial, from Taylorist mode of production to postindustrial, e. g. a flexible one, from material artifact to its logo, from manufacturing to marketing of brands, from the economy of artifacts to the economy of financial markets and their products.

    Eric Dean Rasmussen - 19.06.2012 - 14:39

  8. The Presumed Literariness of Digital

    This presentation will challenge the current, too quickly determined relationship between
    the ‘literary’ and digital media. The presumed literariness of digital art--these days, anything
    from performance art to virtual sculpture work--muddles the already confused and meandering
    genre of electronic literature, leading away from acts of reading and remarking on text and its location in new media. Electronic literature began as a study of literary writing produced and
    meant to be read on a computer screen, opening up new possibilities for interactive and dynamic
    storytelling, utilizing the new medium’s ability for linking lexias. The literariness of this work
    is manifest: the work was primarily textual, the centrality of reading paramount. Textuality was
    at the heart of the work, thus the term electronic literature was appropriate and uncontested.
    Lately, ‘electronic literature’ is an umbrella-term for all things digital. A spectrum of genres
    and forms are included, among them video games, interactive fiction, digital art, and (virtual)

    Eric Dean Rasmussen - 19.06.2012 - 14:41

  9. Machine Libertine

    Various forms of computational linguistics and various forms of electronic literature have been aiming to create an algorithm capable of imitating natural human language. The highest Turing test approval for a chatterbot would be impossibility to tell this program from a real person. And therefore, poetry and story generators are often criticized as artificial and in need of further «humanization». In the paper I am going to prove the virtue of producing not human-like computer generated poetry and illustrate my points with the example of Machine Libertine project works.

    Eric Dean Rasmussen - 19.06.2012 - 14:47

  10. Poetic Machines: From Paper to Pixels

    Poetic Machines: From Paper to Pixels

    Eric Dean Rasmussen - 19.06.2012 - 14:52

Pages