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  1. RedRidinghood

    Leishman's playful retelling of the Little Red Riding Hood fairy tale makes use of comic book vernacular, limited forms of explorative interaction, optional narrative paths, and a jazzy soundtrack. RedRidinghood is the type of Flash piece that suggests the potential for complex forms of interactive storytelling without typographic text.

    (Source: Electronic Literature Collection, Vol. 1)

    Eric Dean Rasmussen - 29.04.2011 - 09:55

  2. Clues

    Clues explores the nature of communication, knowledge, and identity through the language and postures of mystery fiction. It's a metaphysical whodunit that invites you to solve the mystery by uncovering clues linked to images throughout the work. The search becomes a game that leads you down wooded trails, back alleys, and empty hallways. Which characters should you pursue? Which objects should you investigate? To win the game, you must separate all the clues from the red herrings. Your final score determines the outcome of the text. But is the mystery really soluble? Is winning actually better than losing? Are the answers or the questions more revealing?

    (Source: 2002 State of the Arts gallery)

    Scott Rettberg - 16.06.2012 - 11:45

  3. Dig

    "Dig" by Steve Duffy uses Javascript to create an elegant representation of verbal conflict in simple white text on black background. Through the use of floating frames and marquees, the harsh reality of "digs," or emotional, sarcastic jabs at a person, are cleverly represented in a case where less is more. The absence of audio allows for readers to focus where they should: the startling white text scrolling quickly along the black background. The text also moves at varying speeds from left to right and right to left, creating an interesting visual experience.

    Readers get a sense of the conflict through passages like, “Everything you tell me is true but you lie lie lie," and "No-words mean more than some words. Each word worms its way out of things… Here is the blind mole driven to dig. I'm a poor creature, deluded, digging in the text. I don't believe a word of it." As the text flows in both directions, Duffy illustrates how people can dig themselves deeper and deeper as arguments escalate.

    (Source: Electronic Literature Directory entry by Joy Jeffers)

    Scott Rettberg - 16.10.2012 - 16:46

  4. Moment

    This is a generative poem you can visit for years and continue to find things to surprise and delight. It is structured around a text— aptly named as “a strand” (as in a fiber or rope made of letters or characters)— which is shaped by “aspects,” which are programmed structures that shape and transform the strands through color, animation, scheduling, formatting, and other transformations possible in DHTML. Considering there are 10 “strands” (plus a “user-fed strand”) each of which can be shaped by 36 different “aspects,” each of which can have multiple controls and toggles, you don’t have to do the math to realize that this is a work of staggering generative possibilities. Combined with a few randomization and combinatorial touches, this is a work that will always welcome you with fresh moments, inviting you to play with its structures. (Source: Leonardo Flores, I ♥ E-Poetry)

    Hannelen LeirvÄg - 08.02.2013 - 19:24