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  1. 500 Apocalypses

    500 Apocalypses is a digital memorial comprised of five hundred curated entries from the Encyclopedia Apocalyptica.

    Nina Kolovic - 02.11.2018 - 16:07

  2. An/Other Time

    Rediscovering Springfield will be an art-type walk that is a site-specific exhibition using mobile devices and printed items to unearth content by walking along Main Road Moonah. Rediscovering Springfield will be a project that engages with the community of Springfield and the greater Moonah area in Hobart, Tasmania.

    The work Rediscovering Springfield will add another chapter in the history of Tasmania. It will share the personal untold stories from migrants who came to Tasmania in the mid 20th Century onwards. Their contribution to the building and adding to this state is not often talked about or acknowledged in Tasmaniaʼs history.

    The work will investigate how they communicated, what they brought with them, how their concept of home and food was re-created and experienced in their new “home” in Australia. How they shared their culture with other communities, how they spoke with one another, especially as many of them didn’t speak fluent English, if at all, on their arrival. How does one negotiate a space one does not understand fully?

    Nina Kolovic - 02.11.2018 - 16:15

  3. Ms. Lojka or: In Despair to Will to Be Oneself

    A short hypertext exploration of psychosis, about ignorance, defiance, and freedom—or: self-knowledge, acquiescence, and fate. Takes about 15 minutes to play. There are two significantly-divergent endings, but replays are intentionally discouraged.

    This game was awarded the New Media Writing Prize in 2016. 

    Nina Kolovic - 02.11.2018 - 17:51

  4. The Dying Mind

    A story about a student's struggle with their mental health and journey of self discovery. 

    This work won the 2016 New Media Writing Student Prize.

    Nina Kolovic - 02.11.2018 - 18:18

  5. MetaQuest

    MetaQuest is a text adventure game with fantasy elements that parodies the genre itself. It's called MetaQuest because of its heavy use of meta jokes, and the whole game is quite self aware, often breaking the fourth wall. The game starts with "Much to your disappointment, you find yourself trapped in a text adventure." 

    Nina Kolovic - 03.11.2018 - 11:36

  6. Meet in the Corner

    What does it mean to be thrown into a body of water when your own body is constantly “dehydrated”? What is a disembodied black hand doing reaching toward the storefront of a Chinatown optician? And what of our own bodies, living in an artfully fabricated world of fireworks juxtaposed with shootings, elephants walking among scuba divers, and poems taking place, then driving by, in a white BMW? The experience begins and ends in a mouth, which is "Speech," or so Robert Creeley reminds us at the end of his poem "The Language:" "I / love you / again, // then what / is emptiness / for. To // fill, fill. / I heard words / and words full // of holes / aching." Johnson writes, “Sway with the tree until you feel better.” 

    Nina Kolovic - 03.11.2018 - 11:47

  7. Will to Win

    Stories about Lithuanian Paralympians. Each story encompasses each individuals experience, struggles, and passion.

    Available in English and Lithuanian language.

    This work was awarded the Gorkana Award for Journalism in 2016. 

    Nina Kolovic - 03.11.2018 - 13:05

  8. The Exodus Data Project

    This project is led by online journalist Carla Pedret. She works for the news website of TV3, the Catalan public television, and before that she worked as a radio journalist in RNE, Spain’s main public radio station.

    Nina Kolovic - 03.11.2018 - 13:17