Search

Search content of the knowledge base.

The search found 4 results in 0.009 seconds.

Search results

  1. Cardamom of the Dead

    Written in Unity for use with Oculus RIFT glasses, Cardamom of the Dead is a literary VR environment - the user wanders through a virtual environment filled with a vast collection of things a narrator, heard in voice-over, has hoarded over years (decades? centuries?).  The environment is filled with debris and stories and the piece is ultimately a meditation on collecting as madness, consoling practice and memory palace.

    (Source: ELO 2014 Media Arts Show)

    Scott Rettberg - 24.06.2014 - 19:14

  2. Hearts and Minds: The Interrogations Project

    Hearts and Minds: The Interrogations Project was developed at the Electronic Visualization Lab (EVL) at the University of Illinois Chicago (UIC) for the CAVE2™, the next-generation large-scale virtual-reality 320-degree panoramic environment which provides users with the ability to see 3D stereoscopic content in a near seamless flat LCD technology at 37 Megapixels in 3D resolution matching human visual acuity. The CAVE immerses people into worlds too large, too small, too dangerous, too remote, or too complex to be viewed otherwise. This project makes use of the CAVE environment for a multisensory artwork that addresses a complex contemporary problem: as American soldiers are returning from wars in Iraq and Afghanistan, it is becoming increasingly clear that some of them participated in interrogation practices and acts of abusive violence with detainees for which they were not properly trained or psychologically prepared. This has in turn left many soldiers dealing with Post-Traumatic Stress Disorder on their return home, and left many unresolved questions about the moral calculus of using torture as an interrogation strategy in military operations.

    Alvaro Seica - 11.11.2014 - 20:02

  3. Everyone at this Party is Dead

    Everyone at this party is Dead/Cardamom of the Dead is one of the first lyric literary works for Oculus Rift. It is a complete but expanding work (Cardamom of the Dead is the larger suite of stories) containing about 30 small narrative worlds, explored in a sandbox. You enter the piece standing at the edge of a island and in the middle of a soundscape of a party taking place, with guests being named: these were the guests of my 21st birthday and they are now all dead. What follows is a fictionalized narrative, at times semi-autobiographical, at other times entirely made-up. You are urged to explore houses and stones and artefacts spread across the terrain of the island at skewed scales - like a dreamscape.

    Aspasia Manara - 06.09.2016 - 13:28

  4. Circa 1948

    Circa 1948 is a photorealistic 3D storyworld that transports users to postwar Vancouver, a city caught between the ruins of an old order and the shape of things to come. Co-created by the National Film Board’s Digital Studio in Vancouver and world-renowned artist Stan Douglas, the universe of Circa 1948 revolves around an immersive, interactive “art app” for iPad and iPhone that uses touch and gyroscopic navigation. It also includes a website that frames the project’s story and characters and an interactive projection-mapped installation that premiered at the 2014 Tribeca Film Festival’s Storyscapes program.

    Jana Jankovska - 26.09.2018 - 13:34