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  1. Reading Club

    Reading Club is a project started by Emmanuel Guez and Annie Abrahams in 2013. Eleven sessions were organized with more than 40 different “readers” in English and/or French based on text extracts from Raymond Queneau, from Mez and the ARPAnet dialogues to Marshall McLuhan, Michel Bauwens and McKenzie Wark. Guez and Abrahams experimented with different reading and writing constraints (color, duration, text-length, number of “readers”, etc.) and different performance conditions (online vs. live performance, with and without sound, etc.). In a session of the Reading Club, readers are invited to read a given text together. These readers simultaneously write their own words into this text given a previously fixed maximum number of characters. The Reading Club can be seen as an interpretive arena in which each reader plays and subverts the writing of others through this intertextual game.

    Scott Rettberg - 25.09.2013 - 11:21

  2. Le dossier est vide

    Au cours de la performance Le dossier est vide, Juliette Mézenc lira un texte qui est un agencement/bégaiement créé à partir d’entretiens menés par Bourdieu ou Vollmann sur les questions de migration. Dans le même temps, Stéphane Gantelet fabrique des images en direct sur grand écran. La prolifération des fichiers créés lors des manipulations sur ordinateur, squelette numérique de la performance, entre dans un dialogue tantôt étroit tantôt lâche avec le texte lu pour conduire à la création d’un court film.

    (Source: http://chercherletexte.org/fr/performance/le-dossier-est-vide/)

    Scott Rettberg - 25.09.2013 - 11:55

  3. The Fetch

    The Fetch is a double-reading. Projected digital texts are read by one performer while the second performer searches the net for double texts which use the same combination of four word groups to be found in the projected text. ‘Fetch’ has a double meaning here. In Gaelic folklore, it is the wraith or doppelganger which is seen as a premonition of someone’s death. Secondly, The fetch cycle is the basic operation by which a computer retrieves and executes a program instruction from its memory. Thus the reading performs the theme, « Chercher le texte ».

    (Source: http://chercherletexte.org/fr/performance/the_fetch/)

    Scott Rettberg - 25.09.2013 - 12:15

  4. Evolution

    Evolution is a online artwork that emulates the writing and compositions of poet and artist Johannes Heldén. The application analyzes a set of all published text- and sound-work by the artist and generates a continuously evolving poem that simulates Heldéns style : in vocabulary, the spacing in-between words, syntax. In this performance, the digital version of artist meets the original. The aim is to raise questions about authenticity, about the future, about physics and science fiction.

    (Source: http://chercherletexte.org/en/performance/evo-lution/)

    Alvaro Seica - 25.09.2013 - 12:22

  5. Svaha, Tantra, Death: A Second Life Performance

    Svaha, Tantra, Death is a shamanic operation on perceptions and inner experience. This performance does not involve showing existing work; instead, it creates a transformative event and its entangled representation. We will perform virtual generation, completion, and dance of Yamantaka, a Tibetan tantric deity. We will perform textual transformation of the world. We will be re-situating electronic literature performance practices in philosophical and corporeal register. The work moves from hi-speed text through generated clusters of Yamantaka, to ordered and disordered images of the natural world and its bodies.

    (Source: http://chercherletexte.org/fr/performance/svaha-tantra-death-a-second-li...)

    Scott Rettberg - 25.09.2013 - 12:42

  6. Lectures assistées par ordinateur

    Le duo Akenaton a été créé en 1984, en Corse (Ajaccio) par Philippe Castellin, poète proche des courants des poésies expérimentales et Jean Torregrosa, plasticien. La performance proposée s’appuiera sur la lecture d’une centaine de textes au choix tirés au sort par une machine, qui les déclamera par voix synthétique. Ces choix seront opérés sur le clavier et lanceront parfois des vidéos préenregistrées, toujours tirées au sort par la machine. Opérant en duo, chacun des artistes peut tour à tour monter sur scène, lire en live et accompagner par la lecture de la machine manipulée par le second artiste.

    (Source: http://chercherletexte.org/fr/performance/lectures-assistees-par-ordinat...)

    Scott Rettberg - 25.09.2013 - 12:58

  7. Nothing You Have Done Deserves Such Praise

    Nothing You Have Done Deserves Such Praise is an art/ poetry/ adventuring game, a playland for exploring our ever-present desire for constant and over-blown rewards. Our worlds (digital and breathing) are filled with needless and unearned praise, we are built to love exploding trophies for fifth place. This art/poetry game satisfies your compliment addiction by celebrating your walking/ jumping/ falling through strange and wondrous anatomical lands.

    Nothing You Have Done Deserves Such Praise is a 2013 commission of New Radio and Performing Arts, Inc. for its Turbulence website. It was funded by the National Endowment for the Arts.

    (Source: Turbulence)

    Scott Rettberg - 25.09.2013 - 15:47

  8. Sim/Oui

    Sim/Oui

    Scott Rettberg - 25.09.2013 - 16:57

  9. ...and by islands I mean paragraphs

    "...and by islands I mean paragraphs" casts a reader adrift on a sea of white space extending far beyond the horizon of the browser window, to the north, south, east and west. Navigating (with mouse, track pad, or arrow keys) reveals that this sea is dotted with islands... and by islands I mean paragraphs. These paragraphs are computer-generated. Their fluid compositions draw upon variable strings containing fragments of text harvested from a larger literary corpus - Deluze's Desert Islands, Shakespeare’s The Tempest, Defoe’s Robinson Crusoe, Bishop's Crusoe in England, Coetzee's Foe, Ballard's Concrete Island, Hakluyt's Voyages and Discoveries, and lesser-known sources, including an out-of-date guidebook to the Scottish Isles and an amalgam of accounts of the classical and possibly fictional island of Thule. "Individually, each of these textual islands is a topic – from the Greek topos, meaning place. Collectively they constitute a topographical map of a sustained practice of reading and re-reading and writing and re-writing islands. In this constantly shifting sea of variable texts one never finds the same islands twice... and by islands, I do mean paragraphs."

    J. R. Carpenter - 28.09.2013 - 13:51

  10. Code Kandy

    Code Kandy

    Scott Rettberg - 29.09.2013 - 09:43

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