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  1. Hypertexte

    Hypertexte

    Dan Kvilhaug - 09.04.2013 - 21:34

  2. Evidence

    Try and piece together the mystery surrounding Emily. Get clues in the form of soundclips, pictures and text information.

    Dan Kvilhaug - 09.04.2013 - 22:07

  3. One or More Disfigurements in the Home

    One or More Disfigurements in the Home is a hypertextual fiction involving the memory and disfigurement of a narrator within the home. The text comes from an excerpt of an original work of fiction. Because sections of text are chosen quasi-randomly, you will not experience the entire source text in one sitting.

    (Source: Author's descripiton for ELO_AI)

    Click and drag horizontally or vertically to scroll, and, after some time has passed, clickable grey links will appear. There is something similar to an ending; a full(ish) reading will take at least 10 minutes. If you see it moving itself, it is simply waiting for you to start interacting.

    Scott Rettberg - 10.04.2013 - 23:39

  4. s000t000d

    s000t000d

    Jill Walker Rettberg - 06.06.2013 - 11:32

  5. You Say You Want a Revolution? Hypertext and the Laws of Media

    You Say You Want a Revolution? Hypertext and the Laws of Media

    Jill Walker Rettberg - 07.06.2013 - 11:17

  6. Towards a Poetics of Multi-Channel Storytelling

    In 2001 Henry Jenkins discussed the growing prevalence of ‘transmedia storytelling’. Transmedia storytelling is, simply put, franchises: a movie is followed by a game, then perhaps a comic, website and so on. An example is the Wachowski brother’s Matrix franchise. For Jenkins each media, each channel, communicates different aspects of a storyworld. Since 2003 Jane McGonigal, and others, have been researching the phenomenological and social aspects of ‘alternate reality gaming’. Alternate reality gaming requires players to traverse websites, games, public play, SMS and so on. Microsoft’s The Beast was the first of such ‘games’ that required participation with websites, posters, faxes, hacking, chatbots and Spielberg’s film AI (McGonigal, 2003).
    Academic research into multi-channel storytelling is at present approached from the media studies and phenomenological perspective. As yet no poetics to address transmedia, alternate reality gaming, cross- or multi-platform and cross-media of content have been proposed in academia; in addition no poetics has been invented for multi- channel single-story creation (that is: one story told over multiple media).

    Jill Walker Rettberg - 12.06.2013 - 15:10

  7. Lust

    This book contains the lust for sex, blood, and love. A third-person story about a girl referred to as “she” and her relationships with four other named lovers. This work of poetry builds on the use of repetition through its storytelling

    Jill Walker Rettberg - 14.06.2013 - 09:13

  8. Interactive Technology and the Remediation of the Subject of Writing

    Interactive Technology and the Remediation of the Subject of Writing

    Scott Rettberg - 25.06.2013 - 13:59

  9. The Political Computer: Hypertext, Democracy, and Habermas

    The Political Computer: Hypertext, Democracy, and Habermas

    Scott Rettberg - 26.06.2013 - 12:27

  10. Physics and Hypertext: Liberation and Complicity in Art and Pedagogy

    Physics and Hypertext: Liberation and Complicity in Art and Pedagogy

    Scott Rettberg - 26.06.2013 - 12:32

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