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  1. Biopoetry

    Since the 1980s poetry has effectively moved away from the printed page. From the early days of the minitel to the personal computer as a writing and reading environment, we have witnessed the development of new poetic languages. Video, holography, programming and the web have further expanded the possibilities and the reach of this new poetry. Now, in a world of clones, chimeras, and transgenic creatures, it is time to consider new directions for poetry in vivo. In this article I propose the use of biotechnology and living organisms in poetry as a new realm of verbal, paraverbal and nonverbal.

    Patricia Tomaszek - 12.01.2011 - 17:25

  2. Acoustic and Visual Imagination in Poetry from the Neo_Avantgarde to New Media Poetry in Yugoslav and Post-Yugoslav Poetry

    At the beginning of my text I will consider contemporary interpretations of the visual and acoustic aspects of poetry. The main references will be texts written by American poets, performers, artists, theoreticinas such as Charles Bernstein, Michael Davidson, and Johanna Drucker. Shortly, I will point to the history of these phenomena in the West. Special attention will be given to the concepts of plurivocality and plurality of visual projections in different kinds of experimental poetry.

    In applying these concepts in considering Yugoslav Avant-Gardists:  Franci Zagoričnik and OHO group (Slovenia), Vlado Martek (Croatian) and Katalin Ladik and Awin authors (Serbia) I will first discuss the status of experimental poetry in so called small cultures. Then I will show the range of experimentation in the work of the poets I have mentioned, who worked within the Yugoslav socialism and post-Yougoslav postsocialism.

    Eric Dean Rasmussen - 30.08.2011 - 11:25

  3. New Media ArtPoetry: A Textu(r)al Surface

    In the talk Mencía describes how her art practice moved from using electronic devices to create physical inscriptions, such as in the installation "I Love You" which was a sort of fax machine that made images in response to the interactor moving a toy car over a stone with the works "I Love You" engraved in it, and collaborative performance works based on collective activities and gestures, to a practice in digital media based on communication and miscommunication in human and computer language. 

    Eric Dean Rasmussen - 30.08.2011 - 11:35

  4. The Four Corners of the E-lit world. Textual Instruments, Operational Logics, Wetware Studies and Cybertext Poetics

    The Four Corners of the E-lit world. Textual Instruments, Operational Logics, Wetware Studies and Cybertext Poetics

    Eric Dean Rasmussen - 30.08.2011 - 12:45

  5. Poetry Confronting Digital Media

    Poetry Confronting Digital Media

    Eric Dean Rasmussen - 30.08.2011 - 12:52

  6. Aleph Null as Tool, Thought Process, and Poetics

    Aleph Null as Tool, Thought Process, and Poetics

    Eric Dean Rasmussen - 30.05.2012 - 11:41

  7. Writing with the Code - a Cybertextual Poetics

    I propose a digital poetics, which focuses on the possible digital transformations of writing and reading with examples from current cybertextual literature. The paper discusses how programming structures (algorithms, cybernetics, object oriented programming, hypertext) can be interpreted as literary forms. The outcome is a literary way to read programming structures and a discussion of a digital literary poetics.

    Jill Walker Rettberg - 09.10.2012 - 22:35

  8. Lineages of German-language Electronic Literature: the Döhl Line

    There are numerous essays and reviews on German-language electronic literature, which run from the mid nineties to the present day. Most of these texts, however, are written in German – a language that is no longer accepted and common as an universal language for science.

    In order to present the overview of German language electronic literature, we filtered out some historical lines that may explain better how the development of individual genres came about. A good starting point may be the very first experiments of authors with computers to generate electronic poetry, a subject the international community mostly agrees upon.

    The following model of historical lines of development is suggested:

    Scott Rettberg - 27.10.2013 - 16:48

  9. Examining the Role of Micronarrative in Commercial Videogames, Art Games and Interactive Narrative

    Integrating story with games in a flexible way that gives interactors meaningful choices within a narrative experience has long been a goal of both game developers and digital storytellers. The "micronarrative" is an unexplored avenue of narrative structure that can be a useful tool in analysis and design of such experiences. A micronarrative is a smaller moment of plot coherence and miniature arc that is nested within a larger narrative structure. The concept was first labeled by Jenkins in 2004 in the context of a game's "meaningful moments" and expanded upon in Bizzocchi's 2007 analytical framework for videogame storytelling. It has its roots in earlier examinations of arc and scale, such as Propp's concept of "Functions" or McKee's "Beats" in literature, as well as in Barthes’ classification of a “hierarchy of levels or strata” which incorporates “micro-sequences” as described in his structural analysis of narrative (1975).

    Daniela Ørvik - 17.02.2015 - 15:57

  10. "Jailbreaking the Global Mnemotechnical System: Electropoetics as Resistance"

    This paper will explore subversive practices of electronic literature as contexts for the experience of agency within various systems of control. Through close readings of covert communication practices in prison narratives alongside the works like Rob Wittig’s Netprovs, Richard Holeton’s slideshow narratives, Nick Montfort’s !#, and Darius Kazemi’s “Tiny Subversions,” this essay will consider poetic interventions against media culture, professionalization, and cybernetic systems in relation to the codes, mnemonic devices, and flights of fancy used by political prisoners and POWs to maintain identity against isolation, torture, and manipulation. In particular, this paper will touch down on the question of “the ends of electronic literature” by exploring the interrelational aspect of writing as a process that is primarily concerned with the creator imagining an other (an “author” reaching out to a “reader,” in the conventional literary sense) and the user finding meaning in the text (the reader having an encounter with the work of literature).

    Xiana Sotelo Garcia - 04.08.2015 - 12:19