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  1. “I think, therefore I connect”. Database, connessionismo ed esopoiesi nel romanzo anglo-americano (1995-2011)

    The aim of this doctoral thesis is to analyse how the contents and the structures of the Anglo-American novel have been influenced by the emergence of digital and telematic media during the last two decades. One of the primary targets is to identify the common strategies adopted by electronic and printed novels to analyze the complexity and to try, at the same time, to escape from the “trap” of language. In my introduction I argue about the increasing relevance of the pattern/randomness dialectic into the narrative field. In the first chapter, while analysing the two novels Galatea 2.2 (1995) by Richard Powers and Exegesis (1997) by Astro Teller, I try to show how computational practices are affecting the literary fruition and authorship along with the role that the novel might play as an instrument of knowledge and cultural interaction. In the subsequent chapters I bring together literary analysis and network culture, focusing on different notions such as the database as a symbolic form, the properties of connectionist networks, the idea of transliteracy and the concepts of autopoiesis and exopoiesis.

    Patricia Tomaszek - 28.06.2013 - 16:55

  2. Immersion and Interactivity in Digital Fiction

    Digital fiction began by defining itself against the printed book. In so doing, transgression of linearity and the attempt to reduce the authorial presence in the text, were soon turned into defining characteristics of this literary form. Works of digital fiction were first described as fragmented objects comprised of “text chunks” interconnected by hyperlinks, which offered the reader freedom of choice and a participatory role in the construction of the text. These texts were read by selecting several links and by assembling lexias. However, the expansion of the World Wide Web and the emergence of new software and new devices, suggested new reading and writing experiences. Technology offered new ways to tell a story, and with it, additional paradigms. Hyperlinks were replaced with new navigation tools and lexias gave way to new types of textual organization. The computer became a multimedia environment where several media could thrive and prosper. As digital fiction became multimodal, words began to share the screen with image, video, music or icons.

    Daniela Côrtes Maduro - 05.02.2015 - 12:28