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  1. Writing

    Writing (2012) was inspired by and built with Joe Davis’s Telescopic Text, pairing the possibilities of expanding, effacing essay with the musings of a Monson or a Mezzanine. An introspective, interactive non-fiction, the work unfurls, an exploration of the processes of composition as much as a finished literary product. As the piece grew to dozens of junctions and thousand of words, the editing interface slowed dramatically, each erasure oredit taking a minute or more. This in turn forced an accountability to first thought – it became easier to publically ‘rewrite’ mistakes, misspeaks and infelicitous phrases than to invisibly edit them away. The result is a thinking aloud on the (web)page, a map to the writer’s trains of thought for the reader to unfold and explore. Writing featured in the 2013 electronic poetry edition of Australian literary journal Overland.

    (Source: ELO Conference 2014)

    Scott Rettberg - 19.06.2014 - 03:01

  2. Whispering Galleries

    Whispering Galleries by Amaranth Borsuk and Brad Bouse is digital erasure poetry first exhibited at the New Haven Free Public Library in 2014. As readers gesture over the computer, transcriptions from a New Haven shopkeeper’s 1858 diary dissolve as so much digital dust, leaving behind a shimmering poem. Through a webcam, readers’ shadows emerge from behind the words, creating a symbolic link between viewers and the work. Like the whispering gallery architecture referenced by the title, the project transmits “whispers” from the past across time. Borsuk, an artist and writer, composed the poetry, while Bouse, a creative programmer, coded the JavaScript that yields the digital effects.

    Stacy Reardon - 16.06.2017 - 00:09

  3. 200 Castles

    Created in Unity using the Vuforia plug-in, 200 Castles is an augmented reality piece for iPad about time, longing, and magical spaces set in both the domestic spaces of a castle across multiple decades and in the spaces of memory. The viewer unlocks the story by using the iPad as a magic looking glass to look at a series of images in a photo album (‘trackables’ – the images contain features that the camera on the iPad is seeking). When the iPad’s camera ‘sees’ the images, the augmented reality technology overlays a small digital scene with accompanying audio.

    Diogo Marques - 27.07.2017 - 13:13