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  1. Digital Poetics: The Making of E-Poetries

    In this revolutionary and highly original work, poet-scholar Glazier investigates the ways in which computer technology has influenced and transformed the writing and dissemination of poetry. In Digital Poetics, Loss Glazier argues that the increase in computer technology and accessibility, specifically the World Wide Web, has created a new and viable place for the writing and dissemination of poetry. Glazier's work not only introduces the reader to the current state of electronic writing but also outlines the historical and technical contexts out of which electronic poetry has emerged and demonstrates some of the possibilities of the new medium. Glazier examines three principal forms of electronic textuality: hypertext, visual/kinetic text, and works in programmable media. He considers avant-garde poetics and its relationship to the on-line age, the relationship between web "pages" and book technology, and the way in which certain kinds of web constructions are in and of themselves a type of writing. With convincing alacrity, Glazier argues that the materiality of electronic writing has changed the idea of writing itself.

    Eric Dean Rasmussen - 16.03.2011 - 12:55

  2. Remediation: Understanding New Media

    Media critics remain captivated by the modernist myth of the new: they assume that digital technologies such as the World Wide Web, virtual reality, and computer graphics must divorce themselves from earlier media for a new set of aesthetic and cultural principles. In this richly illustrated study, Jay David Bolter and Richard Grusin offer a theory of mediation for our digital age that challenges this assumption. They argue that new visual media achieve their cultural significance precisely by paying homage to, rivaling, and refashioning such earlier media as perspective painting, photography, film, and television. They call this process of refashioning "remediation," and they note that earlier media have also refashioned one another: photography remediated painting, film remediated stage production and photography, and television remediated film, vaudeville, and radio.

    (Source: MIT Press)

    Maria Engberg - 28.03.2011 - 17:22

  3. Zeros and Ones: Digital Women and the New Cyberculture

    Zeros and Ones: Digital Women and the New Cyberculture

    Eric Dean Rasmussen - 08.07.2011 - 11:32

  4. The History of Hypertext Authoring and Beyond: Interview with Stuart Moulthrop

    Malloy's interview with Moulthrop focuses on his early work, his entrée into writing hypertext and his hypertext novel Victory Garden, the "mostly mythical" artists' collective TINAC, and one of his later works, Under Language. The interview appears on the Authoring Software project.

    Scott Rettberg - 20.10.2011 - 09:42

  5. Interactive Fiction Communities: From Preservation through Promotion and Beyond

    The interactive fiction (IF) community has for decades been involved with the authorship, sharing, reading, and discussion of one type of electronic literature and computer game. Creating interactive fiction is a game-making and world-building activity, one that involves programming as well as writing. Playing interactive fiction typically involves typing input and receiving a textual response explaining the current situation. From the first canonical interactive fiction, the minicomputer game Adventure, the form has lived through a very successful commercial phase and is now being actively developed by individuals, worldwide, who usually share their work for free online.

    Eric Dean Rasmussen - 23.03.2012 - 07:24

  6. Electronic Literature Seen from a Distance: The Beginnings of a Field

    This paper outlines the development of the hypertext fiction community that developed in the United States of America from the late eighties and onwards. This community was separate from the interactive fiction community (and largely thought of its works as different from “games”) and largely revolved around the use of Storyspace, a software tool for creating electronic literature, and later, around Eastgate, a publisher of hypertext fiction and the company that developed Storyspace. While some work was written and published in Hypercard and other systems, the technology of a dominant software authoring tool and of the mechanics of distribution (diskettes sold by mail order) formed the hub of the electronic literature community during this period. There was little or no communication with other communities, such as the IF community or digital art communities. With the advent of the web, new authoring and distribution channels opened up, and this hub gradually lost its dominance. The transition from this relatively centralised and explicit community to the networked communities and scattered individuals of the Web is an interesting one to explore.

    Eric Dean Rasmussen - 23.03.2012 - 07:32

  7. Digital Literature in France

    Serge Bouchardon's paper concludes with the observation that the field of digital literature "is based on each country's own conception of literariness, of the digital medium, as well as on the relation between the two" and completes his article with a question to be considered in future research on communities, asking if digital literature is a coherent international field or a mere collection of cultural specificities. Giving an account of how digital literature in France evolved theoretically and historically through the creation of creative works and their traditional filiations, within a study of two socio-technical devices, he also analyzes how a particular mailing list, "a reflexive device" of a community possibly contributes to the construction of the field. His contribution comes along with a rich collection of links to various French actors in the field.

    (Source: Article abstract.)

    Eric Dean Rasmussen - 23.03.2012 - 15:36

  8. The Last Vispo Anthology: Visual Poetry 1998-2008

    The Last Vispo Anthology is composed of vispo (a portmanteau of the words “visual” and “poetry") from the years 1998 to 2008, during a burst of creative activity fueled by file sharing and email, which made it possible for the vispo community to establish a more heightened and sophisticated dialogue with one another. The collection extends the dialectic between art and literature that began with ancient “shaped text,” medieval pattern poetry, and dada typography, pushing past the concrete poetics of the 1950s and the subsequent mail art movement of the 1980s to its current incarnation. Rather than settle into predictable, unchallenged patterns, this vibrant poetry seizes new tools to expand the body of work that inhabits the borderlands of visual art and poetic language.

    Scott Rettberg - 07.12.2012 - 15:29

  9. A Creative History of the Russian Internet

    The study investigates manifestations of creativity in the history of the Russian Internet. It seeks to discover internal logic of the development of creative forms, to identify the factors that account for change and to analyse the relationship between Internet creativity and wider sociocultural contexts. Creativity is defined as production and communication of cultural value. On this basis an operational concept of Internet creativity is developed which allows identifying regularities in the phenomena which have been usually studied separately. Case studies concern the evolution of Russian online media, the virtual persona as an artistic genre, the Russian community on LiveJournal and Jokes from Russia web site. The theoretical issues include the role of cultural identity and social context as a shaping force of Internet culture; motivation for creativity; user contribution, collaboration and the interplay between personal and collective creativity; the opposition between official and non-official spheres in Russian culture; issues of censorship and free speech.

    Natalia Fedorova - 15.02.2013 - 14:29

  10. Les Basiques: la littérature numérique

    Ce Basiques se propose d'explorer les contrées de la littérature numérique. Ses approches sont diverses et relèvent de conceptions parfois antagonistes. Elle forme un continent ancré dans des cultures variées qui dialoguent entre elles en son sein parce qu'elle les mixe et les questionne. La littérature numérique s'insère ainsi pour partie dans la continuité de démarches littéraires parfois anciennes, mais présente par ailleurs des points de rupture d'avec elles. C'est pourquoi son rapport avec les littératures issues des traditions classiques demeure conflictuel, souvent à son corps défendant, et ce, sans doute, pour longtemps encore. Que cela ne t'empêche pas, ami lecteur, de l'explorer. Elle te réservera bien des surprises, enflammera ton imaginaire comme il sied à toute littérature et saura te procurer toute une alchimie d'émotions, tant affectives qu'intellectuelles, sur des modes inattendus et vierges de toute rengaine.

    (Source: Bootz's introduction to the project)

    Scott Rettberg - 28.06.2013 - 17:19

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