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  1. Platform as a Service: A Roundtable Discussion of Community Labor and Platformization of Twine and Ink

    While both can produce choice-based interactive fiction works playable via a web browser, the hypertext authoring tool Twine and the narrative scripting language Ink are, at first glance, two very different platforms. Twine takes text input in the form of passages and transforms it into HTML. Ink, as a scripting language, uses applications like Inky to create JSON files representing a compiled Ink project capable of more easily being used with game engines like Godot and Unity. The communities for each, however, approach these processes in the same ways: they create guides, make tutorials, and build resources to help other users understand how each tool moves content from input to output. They provide, in a word, service. It is this labor supporting the connections between users across these platforms, and it is the members of these communities maintaining its resources and reinforcing the platformization of each.
     

    Milosz Waskiewicz - 27.05.2021 - 17:18

  2. Media archeology: a genealogical approach to Peruvian electronic poetry

    Since the 1960s, several Peruvian poets, insular and heirs to an experimental poetic tradition, created works with visual and verbal elements that advanced the presence of poetry in electronic media and platforms. Works such as those by Jorge Eielson, Raquel Jodorowsky, Ricardo Falla, Enrique Verástegui, César Toro Montalvo or Juan Ramirez Ruiz already showed in Peruvian creators an awareness of the existence and assimilation of electronic media to their productions based on references to circuits electronic (1964), computers (1973-1988) and formal and experimental games with the algorithm (1977).

    Milosz Waskiewicz - 27.05.2021 - 17:22

  3. E-Literature Bound to Platforms: Exploring Opportunities for Narrative Connection and Disconnection

    Recent pandemic-imposed restrictions on face-to-face exchanges have required that we find new ways to connect, often through networked platforms. Without classrooms, labs, and conference environments, ELO has embraced platforms such as Discord and Zoom for communication, and has also looked to online platforms for collaborative writing.

    As we contemplate how platforms can keep us connected with our work and with each other, as well as the ways they may limit our interactions and thus arguably “disconnect” us, this panel explores what happens when e-literature—as research, practice, and field—is bound to platforms. E-literature scholarship and creative works that do not have the opportunity for in-person exchange provoke re-examinations of platform affordances and limitations. We ask: how may platforms may shape e-literature through their pre-set parameters, interfaces, and infrastructures? What are the promises and perils of platform-specific e-literature? Can we bring attention to platform through works of e-literature? Led by Marjorie C. Luesebrink, five speakers will answer these questions.

    Milosz Waskiewicz - 27.05.2021 - 17:26

  4. A Tour of ELO's The NEXT

    The pandemic has enhanced awareness and reliance on digital platforms. Brick and mortar museums and libraries that are having difficulties pivoting to such platforms are presently unable to share works with the public for safety reasons. Consequently, special attention is being paid to platforms that produce, protect, and promote electronic literature, such as Electronic Literature Organization’s Repository. Housing 30 collections of 2500 digital-born works, the site must be maintained, the works thoroughly and accurately described, and digital art preserved and shared with scholars, artists, and the public. In light of the pandemic, it was realized that the Repository could fill more roles than storing digital artwork and the accompanying information. It had the untapped potential of becoming a space where digital art could be studied, experienced, preserved, and shared from anywhere. In short, it would become the next generation museum, library, and preservation site for born digital literature collected by the Electronic Literature Organization (ELO), the site now known as The NEXT.

    Milosz Waskiewicz - 27.05.2021 - 17:32

  5. Digital Colonialism: Electronic Literature as Resistance

    In my essay titled “Third Generation Electronic Literature” I describe this new wave of electronic literature as one “based on social media networks and widely adopted platforms and apps” which is less interested in the Modernist, avant garde, or experimental poetics of 2nd wave elit. In 2019, I described that relationship between generations as analogous to popular culture versus high culture divides. More recently Nacher (“Weeding” 2020) and Berens (“Decolonize” 2020) initiated a conversation that connects 3rd gen elit to decolonization of the field, and I elaborated on that idea in my 2021 lecture, titled “Technological Imperialism and Digital Writing,” by discussing the history of digital technologies, their spread throughout the world, and how they establish an imperialistic and colonial relationship with the world, situating the US and its allies at the center of a global digital empire.

    Daniel Johannes Flaten Rosnes - 29.05.2021 - 07:34

  6. Unseen Hands: On the Gendered Design of Virtual Assistants and the Limits of Creative AI

    Unlike other forms of artificial intelligence and machine learning that are used for creative production, female-presenting virtual assistants such as Amazon's Alexa, Apple's Siri, Microsoft's Cortana, and Google Assistant are not designed to be collaborators nor content producers, but rather, to serve as mouthpieces and platforms for others' pre-designated scripts to be performed. This talk examines the gendered design and creative limitations of AI virtual assistants as part of a growing body of studies in the systemic biases of technological design

    Scott Rettberg - 29.05.2021 - 15:12

  7. Subject-making and aesthetics of data practices

    Subject-making is profoundly aesthetic. In the current moment, of data-intensive cultures and identity wars, the subjects that are made stem from machine learning techniques that engage aesthetics differently, nonetheless profoundly. My talk will focus on subjects of data abstractions, poetics of idealisation and aesthetic recognition.
     

    Scott Rettberg - 29.05.2021 - 15:17

  8. Amplified Publishing: Finding Audiences

    We live in a world where everyone with access to technology can publish. From YouTubers to Instagram-influencers, from gamers watching each other play online to writers self-publishing, content is everywhere. And yet, the biggest company with its most promising title and the podcaster putting their first episode online share the same problem: how to find an audience. Over recent years, digital technologies have fostered the proliferation of new platforms for publishing and broadcasting, and the rise of video streaming has further dissolved the boundaries between these two modes. Publishing no longer refers only to words but also images, video and sound and its reach is pervasive and global. 

    Scott Rettberg - 29.05.2021 - 23:28

  9. Generated Mandelstam

    The paper describes the procedure of porting of one of the first known poetry generators in Russian from a description of a program algorithm published as an article in the USSR Academy of Sciences: Automatics and Telemechanics in 1978. Boris Katz, a computer linguist at MIT in the moment, and at that moment mathematical mechanical faculty of Moscow university graduate was working on the generator in 1972 - 1975. The generator is based on Stone, 1916, the collected poems by Osip Mandelstam. This work was inspired by his elder colleague, a professor of Moscow University, E.M.Landis. Katz started his research on machine poetry and was asking colleagues if they knew anyone working on the theme in the Soviet Union, and they failed to point him to similar work.

    After several years of developing the program on BECM - 4 (Big Electronic Calculating Machine) he noticed Michael Gasparov’s book Contemporary Russian verse. Metrics and rhythmics. 1974, that analysed contemporary and traditional poetic verse and general laws of organization of Russian verse. This made a considerable contribution to the work.

    Daniel Johannes Flaten Rosnes - 02.06.2021 - 15:34

  10. The App is not the Territory: Writing to the edge of Platformism

    This research will attempt to define a new cultural and socio-economic movement we will tentatively call ‘Platformism.’ We will define Platformism as a contemporary overarching meta-narrative driven by the networked communities and economies made possible by software apps which can be considered at once discrete platforms, and forming part of broader ecosystems affecting almost every sphere of human experience. By delineating and mapping Platformism as an evolving system of complex and disputed territories, our purpose is to explore how creative practices including writing and literature can function in, through and against the platform.

    Daniel Johannes Flaten Rosnes - 02.06.2021 - 15:49

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