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  1. Prehistoric Digital Poetry: An Archaeology of Forms, 1959-1995

    In this book, the author, Chris Funkhouser provides a comprehensive historical, descriptive, and technical account of early works of computer-assisted poetry composition. Focusing on examples of digital poetry before the world wide web rather than on literary precursors to web experiments. Funkhouser demonstrates how technological constraints that would seemingly limit the aesthetics of poetry have instead extended and enriched poetic discourse. As a history of early digital poetry and a record of an era that has passed, this study aspires both to influence poets working today and to highlight what the future of digital poetry may hold. The book is divided into five different sections: origination, visual and kinetic design poems, hypertext and hypermedia, alternative arrangements and techniques enabled.

    Patricia Tomaszek - 24.02.2011 - 11:32

  2. Writing Space: The Computer, Hypertext, and the History of Writing

    From the publisher:

    This second edition of Jay David Bolter's classic text expands on the objectives of the original volume, illustrating the relationship of print to new media, and examining how hypertext and other forms of electronic writing refashion or "remediate" the forms and genres of print. Reflecting the dynamic changes in electronic technology since the first edition, this revision incorporates the Web and other current standards of electronic writing. As a text for students in composition, new technologies, information studies, and related areas, this volume provides a unique examination of the computer as a technology for reading and writing.

    Original publication date: 1991, published by Laurence Erlbaum Associates, Hillsdale, New Jersey.

    Patricia Tomaszek - 28.02.2011 - 11:48

  3. Reconstructing Mayakovsky

    Inspired by the poet Vladimir Mayakovsky who killed himself in 1930 at the age of thirty-six, this hybrid media novel imagines a dystopia where uncertainty and discord have been eliminated through technology. The text employs storylines derived from lowbrow genre fiction: historical fiction, science fiction, the detective novel, and film. These kitsch narratives are then destabilized by combining idiosyncratic, lyrical poetic language with machine-driven forms of communication: hyperlinks, "cut-and-paste" appropriations, repetitions, and translations (OnewOrd language is English translated into French and back again using the Babelfish program.) In having to re-synthesize a coherent narrative, the reader is obliged to recognize herself as an accomplice in the creation of stories whether these be novels, histories, news accounts, or ideologies. The text is accessed through various mechanisms: a navigable soundscape of pod casts, an archive with real-time Google image search function, a manifesto, an animation and power point video, proposals for theatrical performances, and mechanism b which presents the novel in ten randomly chosen words with their frequencies.

    Scott Rettberg - 15.04.2011 - 15:38

  4. Hypertext: The Convergence of Contemporary Critical Theory and Technology

    Linking post-structuralist theory and developments in hypertext text technology, Hypertext: The Convergence of Contemporary Critical Theory and Technology was for many the definitive work on hypertext during the 1990s and established hypertext as a field of serious critical discourse. 

    CONTENTS

    1. Hypertext and Critical Theory

    Hypertextual Derrida, Poststructuralist Nelson?
    The Definition of Hypertext and Its History as a Concept
    Other Convergences: Intertextuality, Multivocality, and De-Centeredness
    Vannevar Bush and the Memex
    Virtual Texts, Virtual Authors, and Literary Computing
    The Nonlinear Model of the Network in Current Critical Theory
    Cause or Convergence, Influence or Confluence?
    Analogues to the Gutenberg Revolution
    Predictions

    2. Reconfiguring the Text

    Eric Dean Rasmussen - 01.09.2011 - 14:20

  5. Writing Space: The Computer, Hypertext, and the History of Writing

    This book is a study of the computer as a new technology for reading and writing -- a technology that may replace the printing press as our principal medium of symbolic communication. One of the main subjects of Writing Space is hypertext, a technique that allows scientists, scholars, and creative writers to construct texts that interact with the needs and desires of the reader. Bolter explores both the theory and practice of hypertext, demonstrating that the computer as hypertext represents a new stage in the long history of writing, one that has far-reaching implications in the fields of human and artificial intelligence, cognitive science, philosophy, semiotics, and literary theory.

    Scott Rettberg - 06.09.2011 - 11:54

  6. technocapitalism

    Technocapitalism began as a set of essays collected in 2002 to be the first in a series of Alt-X Critical E-books.

    Filip Falk - 13.10.2017 - 18:32

  7. Arriving Simultaneously on Multiple Far-Flung Systems

    Beginning with punch cards, an IBM1130 computer, FORTRAN, and space exploration in the late 1960’s, Arriving Simultaneously on Multiple Far-Flung Systems is a virtual reading machine, created/recreated with JavaScript in a HTML/CSS structure and read “on-the-fly”. With a complex array of randomly-generated texts, the work mirrors the life of Diana, an early aerospace information retrieval programmer, who later worked to bring community networking to rural and urban areas. The gap between the acceptance of women programmers who worked — not only during WWII but also in the decades after WII — and the current dominance of men in the field, is core to this narrative of one woman’s journey through an environment of changing technologies.

    (Source ELO 2018.)

    Maelle Asselin - 05.09.2018 - 09:01

  8. Synthetic Empathic Intelligent Companion Artefacts (SEICA) Human Interaction Labs

    Synthetic Empathic Intelligent Companion Artefacts (SEICA) Human Interaction Labs' (seicalabs.org) is a speculative transmedia narrative and a 12 personae multimedia performance art project. The work attempts to thematically bridge concepts and creative processes employed within the fields of art, science and technology through hypertext fiction and on/offline storytelling. Positioned as a faux virtual organization, SEICA Human Interaction Labs is manifested through its online activities. Operated by a team of personae, the organization produces multimedia research works that reflect on how overhyped media portrayals and oversimplification of information package the modern perception towards scientific discovery and technological innovation. Blending and bending technocultural themes through tropes found in popular culture and internet vernacular, the fictive organization’s cybernetic researchers strive to orchestrate chaos and generate questions that critically engage with near-real-time discourses on human interaction in the age of companion robots.

    Jana Jankovska - 26.09.2018 - 15:25

  9. Ästhetik und Technik. Literaturprojekte der Semiosphäre

    In seinem Text beschreibt Franke einige Literaturprojekte, dabei geht er daraufein wie aus ihnen eine Semiosphäre ensteht. Er bespricht auch die Ausprägung von dem Zusammenhang zwischen Äesthetik und Technik auf die digitale Literatur.

    Kira Guehring - 24.09.2021 - 14:46